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Thread: Battle on the river Arius - 209 BC

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  1. #9
    Krusader's Nemesis Member abou's Avatar
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    Mar 2006
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    Default Re: Battle on the river Arius - 209 BC

    Right now the best I have is just making sure there is a plain and leaving it up to the player to imagining a river just outside the hallowed red line. I think this would actually bring up two major benefits:
    1. The AI doesn't pull a dumb move and use the incorrect ford.
    2. The AI doesn't arrive on the battlefield with exhausted forces because they tried rushing across the ford.

    It's up to you if that is acceptable, TA. Just give me the word and revised forces with the 10,000 Argyraspidai and I can start this weekend.

    Edit: I also want to add that even if I find a way to move the river behind the Seleukids, I am afraid of the reinforcing army drowning as it arrives.
    Last edited by abou; 03-29-2007 at 04:33.

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