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Thread: Use of Ribaults

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  1. #1
    Handler of candles Member Xehh II's Avatar
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    Default Re: Use of Ribaults

    Ribaults are very good at killing infantry, very, very good.
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  2. #2

    Default Re: Use of Ribaults

    They are good if you are defending, make sure you have them on fire at will as they do take a long time to go through the loading animation. If you can get off a few volleys at mid to close range most troops will rout

    I have also had some success defending a street during a siege battle

  3. #3
    Cynic Senior Member sapi's Avatar
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    Default Re: Use of Ribaults

    They're best used in positions that won't be overrun, like directly behind your battle line on a hill (fire over your troops into the enemy) or in siege battles, firing into the breach
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  4. #4

    Default Re: Use of Ribaults

    The key point is making sure that none of your troops wander into their line of fire; if they do (I always have to move units to get some fool straggler out of the way) then the ribault won't fire at all and will have to start its animation over. I like to keep them in the center and only move my flanks forward at an angle that should keep them well away of the line of fire. That will usually distract the AI sufficiently that the ribault will get off a couple of volleys.

  5. #5
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: Use of Ribaults

    In a thread Carl and I discussed the kill rate of ribaults. They do not pierce units with their shots and 1 unit of ribaults can at a maximum kill about 120 or so people which is hardly impressive considering how many a well placed cannon shot can kill. The only good thing about them is that they can kill people reliably and relatively fast compared to just waiting for a lucky cannon shot
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  6. #6

    Default Re: Use of Ribaults

    I've found that they're a god-send when going up against elephants. It makes them fall verrrry quickly. ;-)
    And they might work a little better than bombards when placed at the end of a straight-away that an assaulting army will be marching down in a city/fortress.

  7. #7

    Default Re: Use of Ribaults

    If they could load and get ready to fire before the enemy is in range, they would kick ass. Right now, they lose too much time to fire their first salvo.

    As an example, if you put a ribault behind your gate during a siege, once the gate is destroyed, the ribault won't even have enough time to load and fire at incoming enemies. "In real life", it would be ready to fire before the gate falls.

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