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  1. #1

    Default 3ds max help

    I manage to import the model, the texture is missing, or is half there (In this instance it has the helmet, spear and shield featured with skins, but not the unit). i set the texture path correct but no go. i'm trying to make units cards the way ca does but i'm just stuck. i'm new at useing 3ds max so any help with this matter would be great.

  2. #2
    Member Member Arakorn-eir's Avatar
    Join Date
    Dec 2005
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    Helsinki, Finland
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    37

    Default Re: 3ds max help

    You can also add the texture manually (if you've extracted it from the pack, that is. See the xpak tool by Vercingetorix for more info), by clicking 'M' in Max, then set the texture path to where the correct texture is (data\models_unit\textures, in- or outside the pack-folder).

    Oh and if I remember correctly, you'll need to use bitmap as the texture...
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