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Thread: Does RTW follow a modern idea of war?

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  1. #1
    EB II Romani Consul Suffectus Member Zaknafien's Avatar
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    Default Re: Does RTW follow a modern idea of war?

    To chime in on what Phillipvs started, the Romans, though militaristic, were not eager to conquer other peoples. The Repbulic was abhorrent of the idea of capturing foreign lands, and the Republic's 'empire' was created quite by accident, you could say. The Senate was famous for its diplomatic envoys, treaties, counter-treaties, and international diplomacy.


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  2. #2
    The Philosopher Duke Member Suraknar's Avatar
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    Default Re: Does RTW follow a modern idea of war?

    I think the Diplomatic aspect needs some Improvement.

    For instance we have the option to ask a faction to attack another faction, yet we dont have the option to ask a faction to cease war with another.

    Or the possibility of short term alliances, pacts etc. That could help put pressure on a powerfull faction from multiple sides, and both as offensive and defensive measure.

    I find diplomacy really one sided and self serving and as a result somehow limited choices which make it simplistic.

    Then again, its more of a game based on Conquest and Combat rather than Diplomacy.
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  3. #3

    Default Re: Does RTW follow a modern idea of war?

    Being war-focused is no excuse. Is not war the continuation of diplomacy by other means?

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  4. #4
    Βασιλευς και Αυτοκρατωρ Αρχης Member Centurio Nixalsverdrus's Avatar
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    Default AW: Does RTW follow a modern idea of war?

    Lenin was in exile in Switzerland. He had a deal with Gen. Ludendorff, that he would install Lenin in Russia and help his revolution, and therefore Lenin would have to sign a peace treaty. A bit ironic that the amount of land given to Germany by the treaty of Brest-Litowsk was so huge, that it kept a really large number of soldiers from the decisive offensive in the west. Instead of fighting there, they were used to guard the waste land in the east.

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