You've somehow enabled Hotseat mode PFP dosen't do that by defualt so i'm not sure how you've managed that for PFP and not done it in vanillia.
V1.14 is out now anyway (link at the top), so download and install that and it should fix it.
You've somehow enabled Hotseat mode PFP dosen't do that by defualt so i'm not sure how you've managed that for PFP and not done it in vanillia.
V1.14 is out now anyway (link at the top), so download and install that and it should fix it.
I guess that might fall to these triggers, which i have disabled them in my game:Something very strange: character leading army outside settlement getting Corrupt trait regularly...tested to see if this is from corruption triggers, it's not. No idea what is was happening. Please bug report if you see this occurring (no general without Corrupt trait (first level: Dubious) should ever get the trait without being in a city)
There is a bug/game fault that even a charactor's sister (the princess) get married, that count as an adoption of brother and hit these triggers.;------------------------------------------
;Trigger family3
;WhenToTest BrotherAdopted
;Affects Paranoia 1 Chance 5
;Affects HarshRuler 1 Chance 10
;Trigger family1
;WhenToTest BrotherAdopted
;Affects Anger 1 Chance 0
;Affects Arse 1 Chance 0
;Affects Corrupt 1 Chance 5
;Affects Slothful 1 Chance 4
;------------------------------------------
;Trigger family2
;WhenToTest BrotherAdopted
;Affects Girls 1 Chance 5
;Affects Gambling 1 Chance 5
;Affects ExpensiveTastes 1 Chance 5
;Affects Disloyal 1 Chance 8
;Affects Unjust 1 Chance 10
Ahh, this makes much sense as I started the game and selected a faction and ended up playing two factions. I killed that and restarted selecting only one but could select multiple factions.Originally Posted by Carl
Thanking you kindly for the info.
Let me start by saying that the problemfixer pure is the reason M2TW is still on my harddrive, the game was utterly broken before 1.02. thank you Carl for that!![]()
I'd love to get the new problemfixer, but I really don't want to use a version that removes the now functioning 2-hand animations.
My question therefore is: How long until a version of problemfixer that doesn't change those animations?
Nope - no sig what so ever.
Well it doesn’t actually stop 2-handeers from working, it just makes them more effective. Right now, (for example), units like DEK have DCK/Noble Swordsmen massively out-stated when you factor in the effects of AP. Yet because the animations are still so poor DEK and the like get pretty soundly beaten. This when combined with the existing balance within ProblemFixer leaves the 2-Hander units as underpowered now as they where with the old bugged animations.My question therefore is: How long until a version of problemfixer that doesn't change those animations?
As to a fix. Well that’s going to be VERY difficult, I could add extra attack, but that raises a few issues: 1. I don't actually know if I can fix the issue with attack buffs. 2. Even if I can it's going to play holy merry hell with autoresolve which takes no account of animations. That’s going to make those AI races with no late game 2-handers very underpowered. Extra defence creates issues with them being too effective vs. Cav, (and still has autoresolve issues). That in fact is my biggest concern right now, I just don't know weather I can fix the issue without destroying auto-resolve.
As I say I’ll look into it, but unless something unexpected comes up where going to have issues with whatever we do. Although I DO also understand why you’d like to see the new animations in game.
Last edited by Carl; 05-20-2007 at 11:48.
I didn't know they were still so much worse than other 2-handers. In that case I'll just take the fixer as it is now i think - thanks for the reply.
I wonder how my varangians are going to look with a halberd animation - exciting! They look awesome with their present animation, but I must say they haven't impressed. Now I guess I know why.
Nope - no sig what so ever.
I tried installing it today, but I can't get it to work :(
I got the file and installed it, and it made a folder called "ProblemFixer pure V1.14 WIP".
I tried running the pfp.bat file and the shortcut (after changing the "program files"-bit to the danish "programmer"), but all they seem to do is copy some files, the line is like this:
"copy PFPHeading.txt+medieval2.preference.cfg ProblemFixerPure.cfg"
How do I start the game with problemfixer? I had it working before the patch, but I can't remember how![]()
Nope - no sig what so ever.
Getting the same results as Magraev. After a clean install, and 1.02, i extracted the rar to my Medieval2 folder. Running the bat gives me nothing than a tine commandline flash, then nothing.
It's better to do and die, than die and don't
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