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  1. #14
    Senior Member Senior Member Carl's Avatar
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    Default Re: ProblemFixer Pure V1.13

    My question therefore is: How long until a version of problemfixer that doesn't change those animations?
    Well it doesn’t actually stop 2-handeers from working, it just makes them more effective. Right now, (for example), units like DEK have DCK/Noble Swordsmen massively out-stated when you factor in the effects of AP. Yet because the animations are still so poor DEK and the like get pretty soundly beaten. This when combined with the existing balance within ProblemFixer leaves the 2-Hander units as underpowered now as they where with the old bugged animations.

    As to a fix. Well that’s going to be VERY difficult, I could add extra attack, but that raises a few issues: 1. I don't actually know if I can fix the issue with attack buffs. 2. Even if I can it's going to play holy merry hell with autoresolve which takes no account of animations. That’s going to make those AI races with no late game 2-handers very underpowered. Extra defence creates issues with them being too effective vs. Cav, (and still has autoresolve issues). That in fact is my biggest concern right now, I just don't know weather I can fix the issue without destroying auto-resolve.


    As I say I’ll look into it, but unless something unexpected comes up where going to have issues with whatever we do. Although I DO also understand why you’d like to see the new animations in game.
    Last edited by Carl; 05-20-2007 at 11:48.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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