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Thread: Now THAT'S a heroic victory!

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  1. #1

    Default Re: Now THAT'S a heroic victory!

    Quote Originally Posted by Agent Smith
    There is an uphill DISADVANTAGE. I was at the top, their 1,000 troops were at the bottom.

    Doing the more powerful cavalry charge (single click) is devastating enough as it is, but the advantage of charging downhill was just too much. Using the cliffs on my left to protect from flanking, I would charge two units (which would only last a few seconds), rip them apart, run back, repeat.

    Thats is what i am talking. One of the bugs i read is that when you are up you get disvantage. If you charge downhill the units lower have advantage because of the bugged animation.

    Fabiano

  2. #2

    Default Re: Now THAT'S a heroic victory!

    I had a battle like that against the HRE. I had 4-5 units of cavalry, and they had many units of crossbows and a few dismounted feudal knights (or some other sword unit). Fortunately I didn't have to worry about having a bunch of long pointy sticks to deal with.

    Ironically the HRE sent their crossbows in to get slaughtered first, followed up with their swords. I ended up avoiding the swords so I could take out their siege units, and then charged their swords from several directions.

    Unfortunately my casualties were much higher...

  3. #3
    Senior Member Senior Member Carl's Avatar
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    Default Re: Now THAT'S a heroic victory!

    Thats is what i am talking. One of the bugs i read is that when you are up you get disvantage. If you charge downhill the units lower have advantage because of the bugged animation.

    Fabiano
    Formed Charge effects aren't animation based strictly speaking, they just happen if the Cav in question hit somthing whilst charging, so this dosen't effect them, in any case I think that cav are unaffected even in normal fighting by it. They normally fight from a higher level than their ground based opponents anyway so they are barely effected.
    Find my ProblemFixer Purehere.

    This ProblemFixer fixes the following: 2-Hander bug, Pike Bug, Shield Bug, Chasing Routers, Cav not Charging, Formation Keeping Improved, Trait Bugs, and Ancillary Bugs.

    BETA Testers needed for the current version of RebuildProblemFixer. Thread here

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