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  1. #1

    Default Re: faction names in EB

    Probebly because the romans and greeks cultures won the war, and there names passed on.

  2. #2

    Default Re: faction names in EB

    Alatar, exactly the reason i am asking why it isnt qart hadast, which was phoenician
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  3. #3

    Default Re: faction names in EB

    Waiting on an answer to an associated question on our internal forum (some guys aren't online all the time after all), but I can tell you we were given this faction's names (I belive we have the name appear two different ways in two different places) by Dr. Charles Krahmalkov directly. He has been really quite helpful and friendly to us, quite surprising for academics.

    Krahmalkov's CV (note his status as author/editor of the Punic dictionary and grammar)
    Last edited by Teleklos Archelaou; 03-26-2007 at 21:42.

  4. #4

    Default Re: faction names in EB

    Quote Originally Posted by sabutai
    Alatar, exactly the reason i am asking why it isnt qart hadast, which was phoenician
    Isn't it Kart-Hadast in the game? Are you talking about a difference of one letter?

    (edit) Never mind, you are talking about the faction, not the city.

  5. #5

    Default Re: faction names in EB

    Quote Originally Posted by Sheep
    Isn't it Kart-Hadast in the game?
    I've always assumed that the k would get fixed at some point, but in case people don't know, it probably should be spelled with a q. The first consonant of qart is a voiceless uvular stop, which is traditionally transcribed with a q (or a k with a dot underneath, but that's an older tradition).

  6. #6

    Default Re: faction names in EB

    it is spelled with a q in the factions list ingame

    i just personally wish it was carthago, or something more "familiar" but thats just me
    And when the brazen cry of achilles
    Was heard among the trojans, all their hearts
    Were troubled, and the full-maned horses whirled
    The chariots backward, knowing griefs at hand...

  7. #7
    Enforcer of Exonyms Member Barbarossa82's Avatar
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    Default Re: faction names in EB

    Well, they have a policy of naming cities and factions after the name used by their own people. Carthago was what the Romans called Carthage, not what the Carthaginians called Carthage.
    If you're playing as the Romans and would rather have "Romanised" place names, you can always rename individual cities after conquering them, which would be quite realistic. To enable this, go into your preferences file and change "EDIT_SETTLEMENT_NAMES" from false to true. Alternatively you could just edit the text files to change as many city/province/faction names as you like. Just make sure you only change the names that appear on screen rather than the internal names!
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  8. #8
    EBII Mod Leader Member Foot's Avatar
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    Default Re: faction names in EB

    Quote Originally Posted by Barbarossa82
    Well, they have a policy of naming cities and factions after the name used by their own people. Carthago was what the Romans called Carthage, not what the Carthaginians called Carthage.
    If you're playing as the Romans and would rather have "Romanised" place names, you can always rename individual cities after conquering them, which would be quite realistic. To enable this, go into your preferences file and change "EDIT_SETTLEMENT_NAMES" from false to true. Alternatively you could just edit the text files to change as many city/province/faction names as you like. Just make sure you only change the names that appear on screen rather than the internal names!
    Do Not Do This. There is one piece of code that we use extensively that uses the external name of settlement (crazy CA, we don't know why) changing the settlement names will make a lot of our traits defunct.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


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