Ok, so I tried to achieve being named „Imperator“…
Conditions:
;Trigger: Imperator_granted_PostBattle_Defender_large_UnitSize
; o <Imperator> 1 Chance 100
; o <Triumphator> 1 Chance 100
Trigger Imperator_granted_PostBattle_Defender_large_UnitSize
WhenToTest PostBattle
Condition IsGeneral
and WonBattle
and not WasAttacker
and FactionType seleucid
and Trait UnitSize = 3
; and NumEnemiesInBattle > 1000
and NumFriendsInBattle > 1000
and BattleOdds > 0.7
and PercentageEnemyKilled > 30
and Trait BattlePoints > 3
and Trait Imperator < 1
Affects Imperator 1 Chance 100
Affects Triumphator 1 Chance 100
Now I had two battles with my general, with 1000 + troops on both sides, I was defender (but the requirements for attacker are the same), odds were 2 to 3 against me (that probably fulfill the BattleOdds > 0.7 requirement) and my general has 25+ battles. I won both battles, killed a majority of enemies, but still nothingL I do not know what the requirement BattlePoints > 3 means, but probably number of battles my general participated in.
I can live with it, just want my old commander has his Triumph... So, am I missing something or what?
I took the requirements directly from data folder. And I have 0.81a version with CTD fix.
If something is Top Secret, then sorry…
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