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  1. #1
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Roman Triumph?

    Quote Originally Posted by Teleklos Archelaou
    There are a lot. In the first forty years of our game, just a rough guess is one almost every year. A few years have two, a few years have none. Maybe a little less than one a year, but certainly one every two years I'd say.
    Heh, reading about triumphs it sometimes seems that as long as you have the connections all you need to do is not lose to get a Triumph rather than win a decisive victory.

  2. #2
    Sage of Bread Member Rilder's Avatar
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    Default Re: Roman Triumph?

    Another thing, perhaps they should be (reading the above quotation of the file) set to 700-800 for number of friends in battle,(on large unit size) due to the fact that some of us, like myself fight there wars with Half-Stack legions, instead of full stack legions.

  3. #3

    Default Re: Roman Triumph?

    My guy who's governor of Demetrias, fought off 1 full stack that assaulted the town, and was named Imperator. And that was his first battle ever. And while my super general has been crushing carthagian full stacks left and right for 20 years, nadda. Aghhhhh
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  4. #4
    Member Member Revenant's Avatar
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    Default Re: Roman Triumph?

    So I checked the conditions for receiving "Imperator" trait as posted in the VnV + Ancillaries sticky thread and it seems the conditions changed since.

    The first thing is the requirement of battleodds >0.7 which is curious - the battle has to be less difficult for player now:o

    The second thing is the "battlepoints" trait, and the requirement to be >3 for it.

    I do not completely understand how precisely this hidden trait works, but it seems it rises after successfull battle and rises in accordance with battle difficulty and result: The more difficult battle and better result, the trait is higher.

    So it is possible, in my opinion, that the Imperator trait can be obtained as such: at first, fight one battle and win it (battlepoints trait at least 4 can be obtained pretty easily) and then fight another battle in the same round, which must fulfill the requirements for imperator trait (1.000 soldiers on your side on large settings, battleodds 0.7 or better, at least 30 percent of enemies killed, won the battle, etc..), with the same general, of course. I think he should be awarded with the "Imperator" title after it.

    I go to try this idea now, can somebody comfirm this?

  5. #5
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    Yes, the BattleOdds > 0.7 was a mistake, it was interferring with the BattlePoints trait as well. It was caused by the way I tried to fix the Reinforcement CTD.

  6. #6
    aka Artaserse (the Lone Borg) Member Obelics's Avatar
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    Default Re: Roman Triumph?

    is there someone who got a triumph with a postable Screen Shot? Im very curious about this, cause i always arrived very near, but never got it... My greatest generals dyed of age without have had it...

    I think there were somethink wrong with my old 0.80 installation. But still havent tryied to get a triumph with the new 0.81a.

    So if someone has got it, with an unmodded version of EB, it could be very nice to see...
    post a screenshot!

  7. #7

    Default Re: Roman Triumph?

    Quote Originally Posted by Obelics
    is there someone who got a triumph with a postable Screen Shot?


    There are no bells, whistles or cut scenes (not complaining!), just the traits: prospective triumphator > triumphator > celebrating triumphus > celebrated triumphator, if memory serves. The last gets you +3 influence.

    AFAICS, once nominated for a second triumph, you lose "celebrated triumphator" and I think the influence as well

  8. #8
    Member Member Revenant's Avatar
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    Default Re: Roman Triumph?

    Quote Originally Posted by BozosLiveHere
    Yes, the BattleOdds > 0.7 was a mistake, it was interferring with the BattlePoints trait as well. It was caused by the way I tried to fix the Reinforcement CTD.

    Nice, thanks for reply

    So, what are the present requirements? If I change the BattleOdds > 0.7, shall I receive Imperator trait after I win battle with above posted conditions(only one battle, battleodds, number of soldiers, etc..), or are there any other requirements connected with battlepoins?

    I ask because I reversed the battleodds requirement, but still did not get it after battle... The battle was 2/3 against me, which is 0.66666, but maybe the game rounds such number up?

  9. #9
    EB Traitor Member BozosLiveHere's Avatar
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    Default Re: Roman Triumph?

    We might be facing a situation with UnitSize as well. Apparently sometimes it is not being srpead, even though we thought we had it all fixed by now. If you're not afraid to use console commands, you can make sure it is given by giving your Faction Leader the correct UnitSize value (console_command give_trait "LeaderName" UnitSize x, where x is a number between 1 and 4 - 1 for small and 4 for huge). Just wait until next turn and the trait will spread among all family members.

  10. #10

    Default Re: Roman Triumph?

    I'm sick to death of this Triumph!!!

    I have 3 generals who have been hailed as Imperator by the troops, and they got a message saying they had earned a Triumph. So when I took my generals back to Rome expecting to see a flashy cut scene with my general looking decidedly and rightfully chuffed with himself for conquering all of Greece/Gaul/Germania, nothing happened.

    I don't understand why the Senate won't let me have it when they say I deserved it!
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  11. #11
    Just your average Senior Member Warmaster Horus's Avatar
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    Default Re: Roman Triumph?

    Well, for now the triumphs are broken, and there is at the end, no flashy cutscene. Only +3 influence for the general who triumphed. So, we just have to wait until the next EB version comes, and hopefully triumphs will be fixed. Maybe there will be a nice video to come with it.
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  12. #12
    EB TRIBVNVS PLEBIS Member MarcusAureliusAntoninus's Avatar
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    Default Re: Roman Triumph?

    There is no cutscene or message, as messages aren't modable and are stuck to a certain turn number.

    His trait will change though. The next turn it will be 'Celebrating Triumph' and the turn after that it will be 'Celebrated Triumph', which gives the +3 Influence.


  13. #13
    Member Member Reno Melitensis's Avatar
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    Default Re: Roman Triumph?

    At least one of your generals got a distinguished title like Germanicus, africanus etc. but no triumph. One of my characters commanded armies in my war against Epirus, he destroyed the faction, but got no title and no triumph. So I decided to make him governor of Dalminion. After 8 turns he got the title the fat ( maybe he got a nervous breakdown not being awarded a triumph) an later in his live, he was 55 by then he become known as Corpulentus, dead body, what a title foe a great general.

    Cheers.


  14. #14
    Member Member helenos aiakides's Avatar
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    Default Re: Roman Triumph?

    What does the trait "imperator" do

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