
Originally Posted by
Rozanov
Lighting up rams
Ballista towers seem to do the best job at close range. (But cannons can, if you're lucky destroy rams at long range
Archers using fire arrows are so inaccurate that they rarely hit anything specific. If you have the towers it's sometimes better to fire normal arrows at the unit pushing the ram so it has to continually stop and replace the men at the wheels. (Normal fire is both more accurate and has a faster rate of fire.) That gives your towers more time to finish the ram off.
(A lot also depends on the armour of the men pushing the ram though, weather conditions, experience of archers, type of archers, layout of approach to entrance, number of towers in range, how many other targets are in range etc etc)
If you check the damage done to a ram on its approach, you'll notice that a volley of fire arrows usually does 1-2% damage, ballistas do several times that. nb rams can catch fire with as little as 20% damage, but others carry on with much more. (Are there 2 different scores for damage on rams - fire damage and ordinary damage?) (Once alight the usually keep burning until they disintegrate - but don't ask me what the critical value is for that.)
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