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Thread: is M2TW kind of crippled?

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  1. #1
    Senior Member Senior Member Yeti Sports 1.5 Champion, Snowboard Slalom Champion, Monkey Jump Champion, Mosquito Kill Champion Csargo's Avatar
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    Default Re: is M2TW kind of crippled?

    Yes, let's add sea battles so then people can have more things to complain about. This has been said for a long time now, adding sea battle, and I doubt that CA would ever even try doing that.
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  2. #2

    Default Re: is M2TW kind of crippled?

    I would think in a future total war installment that relied on naval battles more than land they would add such an engine (not to say that navies were not crucial in medieval and ancient times), but a lack of sea battles in my opinion doesn't really detract from the experience of the game. Hell, I'd probably end up autoresolving the naval battles most of the time anyways.

  3. #3
    has a Senior Member HoreTore's Avatar
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    Default Re: is M2TW kind of crippled?

    Seriously. Sea battles with galleys isn't very exciting, unless of course they choose to make it "fantasy". As someone said last time this subject came up, you "would have all the fun of selecting your army, clicking on the enemy fleet and wait".

    I don't think it justifies all the effort that would have to be put in the game to enable. It would take lots of work, with little gain. However, what I would like to see, are more tactical variation on the sea battles we have now. Ships with pro's and cons, instead of the one ship per level we have now. That would make it more fun, with little effort.

    Oh, and lowering their cost so a navy is a viable option.

    Perhaps also enabling transport ships...
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  4. #4

    Default Re: is M2TW kind of crippled?

    My gripe with sea battles as they are now is that when I have like 8 holks, gun holks, etc. (or equivalent) going against 3 dinky cogs, I might sink 1, then they run and I have to chase them all over the sea.

    My idea would be that overwhelming numbers (say 4 to 1 advantage) should sink the enemy fleet (factoring in quality of the ships of course).

  5. #5
    Holy Roman Emperor Member Frederick_I_Barbarossa's Avatar
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    Default Re: is M2TW kind of crippled?

    Quote Originally Posted by CamelGunner
    My gripe with sea battles as they are now is that when I have like 8 holks, gun holks, etc. (or equivalent) going against 3 dinky cogs, I might sink 1, then they run and I have to chase them all over the sea.

    My idea would be that overwhelming numbers (say 4 to 1 advantage) should sink the enemy fleet (factoring in quality of the ships of course).
    Let me remind you that the Drake's English fleet that destroyed the Spanish Armada was inferior to their Spanish counterpart in both quality (size, # of guns, etc.) and quantity.
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  6. #6

    Default Re: is M2TW kind of crippled?

    crippled? more like incapacitated or decapititated!

  7. #7
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: is M2TW kind of crippled?

    I can picture battles now. You enter battlefield, select all of your ships, click on the enemy and just wait. After gunpowder, things would get even more boring since you'll have to carefully turn all of your ships sides towards the enemy and hope you don't get friendly casualties. Naval battles are never that fun except for with modern ships
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

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    Avid Gaming Enthusist Member avatar's Avatar
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    Default Re: is M2TW kind of crippled?

    I am glad there are not intricate sea battles. Trying to get in close enough to throw grappling hooks or ram would be a tedious task; then the actual boarding attack/defense, putting out fires, ... no thanks.

  9. #9
    Join the ICLADOLLABOJADALLA! Member IrishArmenian's Avatar
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    Default Re: is M2TW kind of crippled?

    I'd rather CA has a well polished full game then tack on naval battles. So, I do not want naval battles until the game has reached its highest potential.

    "Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan

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