I would like more control over the auto-resolving of Both land and naval battles.
I think that adding a mini game might be too much to ask for when the developers could focus their attention elsewhere. It would be cool though if I could see the unit cards lined up and the combat phases taking place. Kind of like in the Hearts of Iron II Game. In battles each unit selects a target and attacks or defends throughout the phases. Things like The Generals Leadearship/Traits, Unit type, Armour, Bonuses, and Attack and Defence Values all come into play and help determine the outcome of the battle. Plus there is a small graphic showing all of this taking place.![]()
I think something like this would be an easy addition to an expansion and would give the player more control over the auto-resolve option or at least let them know how auto-resolved battles work. I never use auto-resolve (except naval battles) because I dont understand how it works and because I only take 1/3 the casualties by doing the battle manually.![]()
I would use auto-resolve if I understood it and thought it was fair. A system similar to Hearts of Iron II should be added to improve gameplay and reduce the amount of micromanagement and time needed to complete a long campaign. People who want to play with late period gunpowder units could auto-resolve battles up to that time without feeling like the casualty rate was too high or without having to worry about their 10 star general dying when attacking a grop of rebel peasents.![]()
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