Results 1 to 30 of 66

Thread: Latest info on M2 add-on

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    EB2 Baseless Conjecturer Member blacksnail's Avatar
    Join Date
    Jan 2006
    Posts
    3,074

    Default Re: Latest info on M2 add-on

    Quote Originally Posted by edyzmedieval
    Ah, CA is getting rubbish even more. Long live EB.
    I strongly disagree. These kinds of things are trivial to mod out, which means a "no magic" mod will show up within a week of the update coming out. The rather small percentage of history nerds (and I include myself here) will be happy, while the rather large percentage of people who want to have massive cinematic battles with "special moves" will be happy as well. This means the game sells more, which means CA stays in business, which means they keep making platforms we can use to mod these games.

    Without CA there is no EB, and at this point RTW is pretty long in the tooth - 2004 was a long time ago when you go by market standards. Historical games just do not sell well enough to sustain the size of company required to make the Total War series what it is.

  2. #2

    Default Re: Latest info on M2 add-on

    Quote Originally Posted by blacksnail
    I strongly disagree. These kinds of things are trivial to mod out, which means a "no magic" mod will show up within a week of the update coming out. The rather small percentage of history nerds (and I include myself here) will be happy, while the rather large percentage of people who want to have massive cinematic battles with "special moves" will be happy as well. This means the game sells more, which means CA stays in business, which means they keep making platforms we can use to mod these games.

    Without CA there is no EB, and at this point RTW is pretty long in the tooth - 2004 was a long time ago when you go by market standards. Historical games just do not sell well enough to sustain the size of company required to make the Total War series what it is.
    The annoying part to me is that they'll spend time putting magic into the game, and keep virtually the same AI that Shogun had (along with the new 3D map that the AI, originally made for a basic 2D "attack or defend" setup, is generally too dumb to use).
    Balloons from Andronikos, Frontline1944, HunGeneral, m0r1d1n, Alsatia and skullheadhq


    My EB Faction Wallpapers:
    https://forums.totalwar.org/vb/showthread.php?t=120204





  3. #3
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Latest info on M2 add-on

    OMG! I finnaly know what you guys are talking about! too bad its not viking invasion 2 or Magyar invasion but its cool.

    A simple MTW2 expansion would've sufficed... (as for title)
    Last edited by Boyar Son; 03-30-2007 at 20:31.

  4. #4
    EB2 Baseless Conjecturer Member blacksnail's Avatar
    Join Date
    Jan 2006
    Posts
    3,074

    Default Re: Latest info on M2 add-on

    M2TW is built on the RTW engine, which means you're most likely not going to see drastically improved battlemap AI until the next big CA game. I'm not sure if M2TW battlemap behaviors can be modded - my focus is still on the RTW engine - but the direction CA took with modding strat map behavior is very promising. Here's hoping the next game they have will have similar approach to moddability of battlemap AI, but the sheer complexity of battlemap AI makes me doubt it.

  5. #5
    Member Member Afro Thunder's Avatar
    Join Date
    Jun 2005
    Location
    1123, 6536, 5321
    Posts
    219

    Default Re: Latest info on M2 add-on

    Just one question: Wololo??? Gonna need some clarification on that.
    Proud Strategos of the

  6. #6
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Latest info on M2 add-on

    Quote Originally Posted by Afro Thunder
    Just one question: Wololo??? Gonna need some clarification on that.
    In Age of Empires the preist would say "wololo" and everyone thinks its funny.

  7. #7
    (cmlax999) Member adishee's Avatar
    Join Date
    Jul 2006
    Location
    currently homeless
    Posts
    200

    Default Re: Latest info on M2 add-on

    I agree about the AI thing. It's not that CA makes historically innacurate games and have officially departed from the TW roots (like so many franchise), it's that they don't touch the AI. RTW's AI sucks, its a miracle that EB and other mods have made campaigns difficult and battles at least not that easy *sometimes* with formations and stats. And I appreciate that mircale... love you EB.. now get back to work

  8. #8
    Villiage Idiot Member antisocialmunky's Avatar
    Join Date
    Feb 2005
    Location
    ゞ( ゚Д゚)ゞ
    Posts
    5,974

    Default Re: Latest info on M2 add-on

    Quote Originally Posted by cmlax999
    I agree about the AI thing. It's not that CA makes historically innacurate games and have officially departed from the TW roots (like so many franchise), it's that they don't touch the AI. RTW's AI sucks, its a miracle that EB and other mods have made campaigns difficult and battles at least not that easy *sometimes* with formations and stats. And I appreciate that mircale... love you EB.. now get back to work
    If you're implying that TW's roots are 'historical,' then I'd have to disagree. TW has been about one thing ever: Gameplay with historical flavor. STW was not historically accurate, it just used a romanticized historical setting for rock-paper-scissors. The only one that I would consider semi-historically accurate would be MTW and Viking Invasion.

    However, I do concede that STW and MTW were more edutainment than more recent TW games that present a 'sqash buckler' history of the periods in which they take place. The Manual of STW was great fun to read for info and MTW was loaded with historic references.

    With all that said, I still don't think they have departed from its roots because they were never about history. They were just wrapped in history to make it cooler and have more depth. TW is and always have been about gameplay involving massive easily controllable armies slugging it out in a romantic historic setting and it hasn't and probably will not change.

    Many people including myself like more history and less fantasy, but lets face it fantasy is fun too sometimes. Go Ivanhoe!
    Last edited by antisocialmunky; 03-31-2007 at 04:38.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO