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Thread: Pak extractor

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  1. #1

    Default Re: Pak extractor

    Ahhhh.... Yes..... Thanx Makanyane :) That did the trick.


    Hippies! - Eric Cartman

  2. #2

    Default Re: Pak extractor

    Oh and also, how do i minimize the number of rebels appearing if i can't shut it off totally? Thanx!! :)


    Hippies! - Eric Cartman

  3. #3
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Pak extractor

    To decrease the number of rebels you need to increase the number against the spawn value in descr_strat - it looks as though its meant to be an out of 100 number, but you can actually put 9999 in there and that seems to almost stop them appearing.
    brigand_spawn_value 99
    pirate_spawn_value 99
    Not used mods before? Looking for something small and fun?!
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  4. #4

    Default Re: Pak extractor

    where is descr_strat? is it under data? i can't find it..


    Hippies! - Eric Cartman

  5. #5
    Finder of Little Oddities Senior Member Makanyane's Avatar
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    Default Re: Pak extractor

    its in data/world/maps/campaign/campaign_name
    folder where campaign_name is either main/imperial_campaign or whichever provincial campaign you are trying to mod
    Not used mods before? Looking for something small and fun?!
    Download the:

  6. #6

    Default Re: Pak extractor

    oh... ic.... ok i've made the change and yeah after a few rds it does seem that the rebels are not tt frequent..

    Thanx again Makanyane, you've been a great help!

    another thing, is it possible to change the weapon type of a unit? i want to make the eastern heavy infantry (spearmen) carry a bow and shoot arrows.

    thanx!


    Hippies! - Eric Cartman

  7. #7
    The Dark Knight Member wlesmana's Avatar
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    Default Re: Pak extractor

    You will have to edit the model in 3DSMax for that.

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