Results 1 to 30 of 384

Thread: Samurai Warlords beta 8

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: Samurai Warlords beta 8

    Probably not for quite a while, say two, most likely more, months.

    Also, I was playing around with the dead pages in \Textures\Men\. I added the deaths from deadpage 2 to the one the game uses and got some strange results. <_<

    Screenies soon. I seem to be missing a lot of them.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  2. #2
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: Samurai Warlords beta 8

    Actually, I'll be posting them a tad later. I seem to be having troubles with my imageshack account. -_-
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  3. #3
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    Location
    ignores routers who aren't elite
    Posts
    2,554

    Default Re: Samurai Warlords beta 8

    You don't have to use your account to upload images.
    .Org even provides a tool to upload from here.
    It's available under "additional options"when you click "Reply".

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  4. #4
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: Samurai Warlords beta 8

    I know but I like keeping them on Imageshack since I often delete the originals or lose them somehow over time through the masses of folders I make to try and 'sort' them.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  5. #5
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    Location
    ignores routers who aren't elite
    Posts
    2,554

    Default Re: Samurai Warlords beta 8

    Take your time, I'm just curious about the strange results.
    We've had a discussion about the deadpage a couple of months ago and I want to pick that issue up again.
    Have you edited the deadpagecoords.txt file, too?

    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

  6. #6
    Beauty hunter Senior Member Raz's Avatar
    Join Date
    Aug 2006
    Location
    Australia.
    Posts
    1,089

    Default Re: Samurai Warlords beta 8

    Slightly, not much though. What I did was replace the the bodies in the deadpage, that the MTW engine uses, with the STW bodies, resizing slightly, due to me not knowing quite how the deapage coords.txt works.

    For my ease I grabbed the cavalry bodies from STW, and just slapped them onto the MTW one, overwriting the KHorse bodies (The units that use the KHorse casualty picture) using Ultimate Paint to open it and GIMP to edit it. I noticed that there were two exact same deadpages, a .tga file and the .lbm file. I overwrote both of them after editing.

    I ended up with things that looked similar to these (these are of less quality for easier access):




    (Note: Directly after editing them, I tested it in a custom battle, they didn't have this green background first off, instead they had a black background, just think of the green in it to be black instead.) I noticed this black box around the bodies, so I went straight back to editing them, this next time, I thought why not try the green that CA seems so fond of. The 0 R, 128 G, 0 B, 'Transparent' green. That's when I came across these (above).

    I sort of gave up after that as it was late. I did have many more pictures, but I seem to have lost them. I know that this may seem all a tad confusing, just ask away at any points you want me to explain in more detail. Sorry about any grammar mistakes, this is probably rife with them. ^_^

    Eventually, I only ended up editing the cavalry.
    Quote Originally Posted by drone
    I imagine an open-source project to recreate [Medieval: Total War] would be faced with an army of high-valour lawyers.

    Live your life out on Earth; I'm going to join the Sun.

  7. #7
    Clan Takiyama Senior Member R'as al Ghul's Avatar
    Join Date
    Jan 2003
    Location
    ignores routers who aren't elite
    Posts
    2,554

    Default Re: Samurai Warlords beta 8

    Thanks for posting.
    I know what you did wrong. I'll explain later when I've more time.


    Singleplayer: Download beta_8
    Multiplayer: Download beta_5.All.in.1
    I'll build a mountain of corpses - Ogami Itto, Lone Wolf & Cub
    Sometimes standing up for your friends means killing a whole lot of people - Sin City, by Frank Miller

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO