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Thread: Region Types

  1. #1

    Default Region Types

    Hi, I have been playing EB since the release of v0.81. After got tired of buggy M2TW, EB is simply perfect...I thank to you for this epic RTW mod.

    In my Pahlava campaign, I have been at war with Seleucids for 35 years, I just captured Byzantion and will be going through Thrace and Greece. In my progression I did not recruit single Parthian HA or cataphract unit, except HA given at the start of the game, because of their high upkeep. In my campaigns I generally try to balance my taxes and upkeep cost so due to high upkeep of HAs and cataphracts I recruit Persian archers, eastern slingers or mercenary phalanxes and peltasts to fight with Seleucids and their mighty phalanx armies.
    I have over 45 provinces and I am now able to recruit an army consisting of HAs and cataphracts without affecting my economy badly. I think cataphracts can only be recruited in Homeland Regions and when attacking through Makedonia and Koinon Helenon, may I able to recruit cataphracts from Byzantion, Nicaea or Anatolia? I mean now I can build government type 3 or 4 in Byzantion and after some years can Byzantion be my homeland region to build first type MIC? Or should I gather them from my starting areas(homeland regions)?
    I began to play with Parthians because of their HAs and cataphracts but I have not used them in my campaign.

    Sorry for my English.

    Thanks for your time.

  2. #2
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Region Types

    We currently do not support the movement or expansion of homeland areas. Expansion areas will never become Homeland regions and outlying regions will never become expansion regions.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  3. #3
    Pincushioned Ashigaru Member Poulp''s Avatar
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    Default Re: Region Types

    how long does the campaign lasts in EB ?
    about 2 centuries and a half, right ?

    My point is that culture doesn't change that much in 200 years.
    Unless you wipe out the town... still, people in the surrounding countryside retains their former culture.

  4. #4

    Default Re: Region Types

    Quote Originally Posted by Poulp'
    how long does the campaign lasts in EB ?
    about 2 centuries and a half, right ?

    My point is that culture doesn't change that much in 200 years.
    Unless you wipe out the town... still, people in the surrounding countryside retains their former culture.
    Megas Alexandros started his campaign in 336 BCE and he died in 323 BCE. The game time starts at 272 BCE and this means 50-60 years after the Alexander's conquests. Some of the provinces of Alexander's successors are homeland regions of them and this means in 60 years the culture of people in Middle East or Egypt changed to Hellen according to the game, so culture can easily be changed in 200 years.

  5. #5
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Region Types

    No, thats not how it works. The Macedonian rule after Alexander was purely militaristic, very much like the Roman one, which was to come later. But very few cultures did this kind of assimilation. The Romans did, but I don't think anyone else did during our period.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  6. #6

    Default Re: Region Types

    It also has to do with the fact that the game engine and building code just isn't as versatile as we would like it in an ideal world. The govts are just another building really, that gives bonuses, but we also make the MIC's available depending upon that govt building. That's about it really. We have thought about having some type of expanding homelands, but we just aren't sold on it yet and are putting our efforts into improving other things first.

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