We currently do not support the movement or expansion of homeland areas. Expansion areas will never become Homeland regions and outlying regions will never become expansion regions.
Foot
We currently do not support the movement or expansion of homeland areas. Expansion areas will never become Homeland regions and outlying regions will never become expansion regions.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
how long does the campaign lasts in EB ?
about 2 centuries and a half, right ?
My point is that culture doesn't change that much in 200 years.
Unless you wipe out the town... still, people in the surrounding countryside retains their former culture.
Megas Alexandros started his campaign in 336 BCE and he died in 323 BCE. The game time starts at 272 BCE and this means 50-60 years after the Alexander's conquests. Some of the provinces of Alexander's successors are homeland regions of them and this means in 60 years the culture of people in Middle East or Egypt changed to Hellen according to the game, so culture can easily be changed in 200 years.Originally Posted by Poulp'
No, thats not how it works. The Macedonian rule after Alexander was purely militaristic, very much like the Roman one, which was to come later. But very few cultures did this kind of assimilation. The Romans did, but I don't think anyone else did during our period.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
It also has to do with the fact that the game engine and building code just isn't as versatile as we would like it in an ideal world. The govts are just another building really, that gives bonuses, but we also make the MIC's available depending upon that govt building. That's about it really. We have thought about having some type of expanding homelands, but we just aren't sold on it yet and are putting our efforts into improving other things first.
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