Hmmm... My reaction is mixed. Overall it looks .. promising.
The one thing that I am not too terribly pleased about are the moat implementations. I was expecting something like a drawbridge or a "fill in the moat" type piece of siege equipment to handle this, instead there's a land bridge that's always passable at one or more points. Oh well, at least it appears to serve a real function to force siegers to break through the main gates, thus providing a means of funneling and controlling entry points.
Greek flamethrower units look interesting as well. Hopefully they will have a major impact on morale like they should.
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