Nikolai did the ai pathfinding thing for RTW i believe.
Nikolai did the ai pathfinding thing for RTW i believe.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Yeah, Lusted is correct. I started looking at this for RTW but got sick of trying to guess what makes it work, or rather not work. Had to try again for MTW2 as it had the same problems of AI armies standing around lost all over the place. The guidelines above solve at best maybe 20% of the problems though so i'm still missing big pieces of the puzzle.Have you consulted a very similar study of pathing in RTW?
It's not a map.
Are you using the autoplay switch, to play through the first X turns automatically? I was pretty positive it's been transfered over from RTW, but so far haven't seen people mention it.
Ah yes, here it is I found it: How to jump to a future year
There's far too much wisdom interspersed all throughout the ORG (and some at TWC), with no one place to go look for it. But it's there :)
Added a bit under the title "workarounds".
It's not a map.
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