Page 1 of 2 12 LastLast
Results 1 to 30 of 34

Thread: Are do-nothing factions normal for EB?

  1. #1
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Are do-nothing factions normal for EB?

    I'm using BI.exe (should be better) and Germany hasn't exanded a single city. It's 235 BCE and they only have a single city. I've given them 300,000+ money through the command line but all they've done is create crap loads of merc armies that stay within their own territory.

    Is this normal or is this a BI.exe problem?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  2. #2
    Jedi Master Member spirit_of_rob's Avatar
    Join Date
    Mar 2005
    Location
    East Midlands - UK
    Posts
    1,158

    Default Re: Are do-nothing factions normal for EB?

    what difficulty are you playing on?
    Skinner/Modeller for EB


  3. #3
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    I'm on Medium Battle, Very Hard Campaign, with the BI.exe program.

    I've given Germany around 400,000 so money shouldn't be a problem.

    Is this a glitch with the BI.exe campaign AI?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  4. #4

    Default Re: Are do-nothing factions normal for EB?

    That's actually how we plan all the factions - to not do anything. Good to hear it's working! Might be the first thing we've done right!

  5. #5
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Teleklos Archelaou
    That's actually how we plan all the factions - to not do anything. Good to hear it's working! Might be the first thing we've done right!
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  6. #6
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Teleklos Archelaou
    That's actually how we plan all the factions - to not do anything. Good to hear it's working! Might be the first thing we've done right!
    Yet another great leap for the EB team!

  7. #7
    Member Member Revenant's Avatar
    Join Date
    Aug 2003
    Location
    Prague
    Posts
    198

    Default Re: Are do-nothing factions normal for EB?

    In my campaign, I have not met Sweboz yet, but Getai is completely passive... They have full stack near their starting city, but did not move it yet, I am watching them for very long time...

  8. #8

    Default Re: Are do-nothing factions normal for EB?

    The Sweboz in my game are going apeshit all over the steppes...no western or southern expansion, just pure eastern havoc. They did it by boat, too, because I asked them for a map, and they "skipped" a few provinces between their main place and where they've conquered, and the provinces they passed over are undiscovered (are still grey on the map).

  9. #9
    Member Member Bonny's Avatar
    Join Date
    Jul 2005
    Location
    Ice planet Hoth!
    Posts
    1,987

    Default Re: Are do-nothing factions normal for EB?

    The Sweboz in my game are going apeshit all over the steppes...no western or southern expansion, just pure eastern havoc. They did it by boat, too, because I asked them for a map, and they "skipped" a few provinces between their main place and where they've conquered, and the provinces they passed over are undiscovered (are still grey on the map).
    In my Makedonian Campaign (atm 213 bc) the Sweboz are expanding pretty well, they are at war with every other faction which sorrounds them (except Karthadstim and the sauromate, with the first they have formed an alliance agains the gauls and the Romans (who are losing, Karthadstim fullstacks are conquering Italia from the south and 2 Sweboz stacks are attacking from the north).

    the Getai have done nothing until i have conquered them after 50 years of peacefull coexistence.
    The Lusotannan have, too done nothing until Karthadstim begun to conquer them and the provinces sorounding them, but they seem to survive, at least for a while.


  10. #10
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    you guys are all using RTW.exe instead of BI.exe right?
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  11. #11

    Default Re: Are do-nothing factions normal for EB?

    Just check out the AI progression thread. It shows plenty of examples of BI and RTW campaigns. Sometimes some factions stink it up in a given campaign, while they will tear it up in others. Only the steppe factions and pontos I'd say are consistently woeful. Even those have flashes of brilliance from time to time.

  12. #12

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Teleklos Archelaou
    Just check out the AI progression thread. It shows plenty of examples of BI and RTW campaigns. Sometimes some factions stink it up in a given campaign, while they will tear it up in others. Only the steppe factions and pontos I'd say are consistently woeful. Even those have flashes of brilliance from time to time.
    In my Roman campaign, the Getai *1 town* and Sweboz *0 towns* have done nothing, but the Iberians and Armenians are expanding very nicely for a change.

    The Steppes/Pontus have been really bad in this one, Saka taking 2 towns, Sarmtians taking their typical 2-3 towns, and Pontus and Parthia being destoryed by the Seleucids
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  13. #13

    Default Re: Are do-nothing factions normal for EB?



    This is my Baktrian campaign in winter 249. VH/M using BI.exe (same as the OP).

    As you can see the Germans have torn it up in only 23 years.And I was especially surprised to see that the Sarmatians have already grabbed two towns in Europe!

    The Romans and Macedonians have expanded nicely at the expense of Epeiros. The Aedui have taken several rebel provinces and are getting the upper hand on the Averni.

    Dacia has conquered one rebel province, the Lusotannans two, the Armenians two, the Pontics and Parthians two (I think). Even Saba has gained some provinces (1 by revolt from Seleukeia). KH and the Ptolemies were kicking ass for awhile. KH had conquered most of Greece south of Pella, but the Macedonians are romping on them now. Egypt had expanded in Asia Minor and down the Arabian coast (they once had a border with Saba), but now the Seleukids are crushing them and about to take Memphis.

    Sadly the real do-nothing faction in this game is Carthage. They just took Messana about a year before this screenshot was taken. I'm not exactly sure but I think it was their first conquest.

  14. #14

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Sheep

    Sadly the real do-nothing faction in this game is Carthage. They just took Messana about a year before this screenshot was taken. I'm not exactly sure but I think it was their first conquest.
    It looks like they took three towns in inland west africa too, Kirtan, Siga and Cydaus.
    Last edited by Fondor_Yards; 04-01-2007 at 04:29.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  15. #15
    Wandering Metsuke Senior Member Zim's Avatar
    Join Date
    Jan 2007
    Posts
    5,190

    Default Re: Are do-nothing factions normal for EB?

    I've noticed factions sometimes get "stuck" after reducing a rebel garrison to the general's unit, who by then has triple gold chevrons and a huge number of command stars. THis happened in my Arverni game with Rome and Patavium, then suddenly Rome exploded onto the map with three giant stacks of high experience, high quality troops.

    I actually lost a battle against one.
    V&V RIP Helmut Becker, Duke of Bavaria.



    Come to the Throne Room for hotseats and TW rpgs!

    Kermit's made a TWS2 guide? Oh, the other frog....

  16. #16

    Default Re: Are do-nothing factions normal for EB?

    Yes ive seen that time and again where the rebel city has nothing left in it but a high star general who single handedly repels army after army till he dies of old age or something.

    As for my campaigns, Pontos is usually the first faction to die. Parthia tends to be left alone and not do a whole lot. The gauls tend to tickle fight each other for decades and do nothing. Saba is well... Saba, ditto Casse. Getai usually do nothing, same with Carthage. Steppe peoples just hang out at home. Sweboz either go real aggressive or move slowly. Iberians never do anything at all. Macedon usually gets devoured by the eropites and the greeks.

    All in all the real movers for me are usually always the Selucids, Egypt against the Selucids, Rome and the Eropites. Sometimes the greeks go east but not always.

    Giving obscene amounts of cash to the single settlement factions early on can sometimes get them to do something Ive found.
    Last edited by Gask; 04-01-2007 at 06:22.

  17. #17
    EB Beta Tester & Sex Slave Member Brightblade's Avatar
    Join Date
    Jan 2007
    Posts
    142

    Default Re: Are do-nothing factions normal for EB?

    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.


    We ask ourselves whether our names will echo through the ages... how bravely we fought, how fiercely we loved.

    Currently: Slave in EB's beta testing dungeons!

  18. #18

    Default Re: Are do-nothing factions normal for EB?

    Hey, the Saka are agressive now 7times in a row, Saba has conquered Sabata, Armenia is a little stuck, Pontos has taken Sinope but is busy infiltrating Nikaia, Sarmatians are enjoying steppe life aka haven't taken anything - but they have sort of tried. And next: there's Casse busy taking Brittain (and quite succesful at that, also for the nth time in a row), Lusotanna has failed to take Tyde, and since then have decided to do nothing significant ever again. Sweboz is stirring, the Aedui are trying to expand... Romans agressive, Koinon agressive, Carthage moderately agressive suffering from long supply lines, Baktria into Khotan, Parthia in a fierce struggle for that settlement to the Northwest, Epeiros busy keeping the Maks and Romans at bay. Maks holding on to everything they got.
    - Tellos Athenaios
    CUF tool - XIDX - PACK tool - SD tool - EVT tool - EB Install Guide - How to track down loading CTD's - EB 1.1 Maps thread


    ὁ δ᾽ ἠλίθιος ὣσπερ πρόβατον βῆ βῆ λέγων βαδίζει” – Kratinos in Dionysalexandros.

  19. #19
    Closet Celtophile Member Redmeth's Avatar
    Join Date
    Mar 2007
    Location
    Bucharest, Romania
    Posts
    3,740

    Default Re: Are do-nothing factions normal for EB?

    I my Sauromatae campaign with the BI-exe the Getai and Sweboz are clearly not passive they even started a war for gordu-neuriji and the Lusotannan started fighting Carthage, well Pontus is screwed and I've conquered the Hai but definetely not do-nothing.

    And check out the Sweboz in my Casse campaign also BI-exe:

  20. #20

    Default Re: Are do-nothing factions normal for EB?

    Wow look at the west: Rome, Aedui, Sweboz, Epirus, Getai- almoust everybody borders the Romans there, plus a bit to the sout, KH is doing interesstingly, and the macks are roling quit well as well.

  21. #21
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    I'm using BI.exe (should be better) and Germany hasn't exanded a single city. It's 235 BCE and they only have a single city. I've given them 300,000+ money through the command line but all they've done is create crap loads of merc armies that stay within their own territory.

    Is this normal or is this a BI.exe problem?
    Its hit-and-miss, sometimes a faction will expand other times it won't. But would you really want a game where the factions did the exact same thing all the time. If the sweboz don't advance, then the gauls have more chance of success and may thus prove a tougher battle when you reach them. Basically, we have them expanding almost how we would like it. Remember not everyone is supposed to build an empire.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  22. #22
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: Are do-nothing factions normal for EB?

    I'm not too bothered, really. Considering the fact that a number of the factions represent fairly small kingdoms or whatever, that didn't expand a huge amount anyway, it only seems logical that they won't always do that in every campaign. They other extreme, of course, is hugely expansive factions such as that seen in some campaign screenshots with the Sweboz; perhaps that could be limited by an income cap at certain sizes for certain AI factions, to at least keep things feasible and interesting for the player.
    Quote Originally Posted by Brightblade
    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.
    Yeah, the way you phrased your answer (is it even such?) is so much better.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  23. #23
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Brightblade
    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  24. #24
    EBII Mod Leader Member Foot's Avatar
    Join Date
    Apr 2005
    Location
    Brighton, East Sussex, England (GMT)
    Posts
    10,736

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    Nope. Nope, not at all. We have a money script and that is about it.

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  25. #25
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Foot
    Its hit-and-miss, sometimes a faction will expand other times it won't. But would you really want a game where the factions did the exact same thing all the time. If the sweboz don't advance, then the gauls have more chance of success and may thus prove a tougher battle when you reach them. Basically, we have them expanding almost how we would like it. Remember not everyone is supposed to build an empire.................Nope. Nope, not at all. We have a money script and that is about it.

    Foot

    Foot

    kk, thxs
    Last edited by Intranetusa; 04-01-2007 at 18:42.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  26. #26
    Guest Boyar Son's Avatar
    Join Date
    Jan 2007
    Location
    MIA, Florida
    Posts
    1,656

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    REDO

    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time {insert insult here}...

  27. #27
    Member Member Thaatu's Avatar
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    1,117

    Default Re: Are do-nothing factions normal for EB?

    Why are people so hostile again...

    As for AI progression, I'd rather see factions "freeze" for a hundred years than have two faction left after fifty. More realistic that way. There are of course those who don't play for realism, whose opinion differs from mine, so there's no practical solution for this other than minimods.

  28. #28

    Default Re: Are do-nothing factions normal for EB?

    Everybody's expanding strangely in my campaign. KH migrated to Asia Minor, the Ptolemies and the AS haven't touched each other, the Sweboz went into the steppes, skipping a couple provinces so they now have two main areas, the Aedui aquired some random steppe province while they clutch onto Mediolanum, and the Lusotannan haven't done anything other than fight constant wars with Carthage. The Getai are gone, and now I have to face the Black Death.

  29. #29
    Member Member Kugutsu's Avatar
    Join Date
    Nov 2006
    Location
    Lausanne
    Posts
    287

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    Doesnt that time usually coincide with ab about 220BC, when the über rebel generals start to die of old age. Then the AI has a chance of expanding.

  30. #30
    Member Member Intranetusa's Avatar
    Join Date
    Jan 2007
    Location
    Maryland, USA
    Posts
    1,247

    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Kugutsu
    Doesnt that time usually coincide with ab about 220BC, when the über rebel generals start to die of old age. Then the AI has a chance of expanding.
    Was that what it was? Cuz I read something like that in another post. I think that's what I meant then, thxs
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




Page 1 of 2 12 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO