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Thread: Are do-nothing factions normal for EB?

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  1. #1
    Wandering Metsuke Senior Member Zim's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    I've noticed factions sometimes get "stuck" after reducing a rebel garrison to the general's unit, who by then has triple gold chevrons and a huge number of command stars. THis happened in my Arverni game with Rome and Patavium, then suddenly Rome exploded onto the map with three giant stacks of high experience, high quality troops.

    I actually lost a battle against one.
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  2. #2

    Default Re: Are do-nothing factions normal for EB?

    Yes ive seen that time and again where the rebel city has nothing left in it but a high star general who single handedly repels army after army till he dies of old age or something.

    As for my campaigns, Pontos is usually the first faction to die. Parthia tends to be left alone and not do a whole lot. The gauls tend to tickle fight each other for decades and do nothing. Saba is well... Saba, ditto Casse. Getai usually do nothing, same with Carthage. Steppe peoples just hang out at home. Sweboz either go real aggressive or move slowly. Iberians never do anything at all. Macedon usually gets devoured by the eropites and the greeks.

    All in all the real movers for me are usually always the Selucids, Egypt against the Selucids, Rome and the Eropites. Sometimes the greeks go east but not always.

    Giving obscene amounts of cash to the single settlement factions early on can sometimes get them to do something Ive found.
    Last edited by Gask; 04-01-2007 at 06:22.

  3. #3
    EB Beta Tester & Sex Slave Member Brightblade's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.


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  4. #4

    Default Re: Are do-nothing factions normal for EB?

    Hey, the Saka are agressive now 7times in a row, Saba has conquered Sabata, Armenia is a little stuck, Pontos has taken Sinope but is busy infiltrating Nikaia, Sarmatians are enjoying steppe life aka haven't taken anything - but they have sort of tried. And next: there's Casse busy taking Brittain (and quite succesful at that, also for the nth time in a row), Lusotanna has failed to take Tyde, and since then have decided to do nothing significant ever again. Sweboz is stirring, the Aedui are trying to expand... Romans agressive, Koinon agressive, Carthage moderately agressive suffering from long supply lines, Baktria into Khotan, Parthia in a fierce struggle for that settlement to the Northwest, Epeiros busy keeping the Maks and Romans at bay. Maks holding on to everything they got.
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  5. #5
    Closet Celtophile Member Redmeth's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    I my Sauromatae campaign with the BI-exe the Getai and Sweboz are clearly not passive they even started a war for gordu-neuriji and the Lusotannan started fighting Carthage, well Pontus is screwed and I've conquered the Hai but definetely not do-nothing.

    And check out the Sweboz in my Casse campaign also BI-exe:

  6. #6

    Default Re: Are do-nothing factions normal for EB?

    Wow look at the west: Rome, Aedui, Sweboz, Epirus, Getai- almoust everybody borders the Romans there, plus a bit to the sout, KH is doing interesstingly, and the macks are roling quit well as well.

  7. #7
    Come to daddy Member Geoffrey S's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    I'm not too bothered, really. Considering the fact that a number of the factions represent fairly small kingdoms or whatever, that didn't expand a huge amount anyway, it only seems logical that they won't always do that in every campaign. They other extreme, of course, is hugely expansive factions such as that seen in some campaign screenshots with the Sweboz; perhaps that could be limited by an income cap at certain sizes for certain AI factions, to at least keep things feasible and interesting for the player.
    Quote Originally Posted by Brightblade
    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.
    Yeah, the way you phrased your answer (is it even such?) is so much better.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  8. #8
    Member Member Intranetusa's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Brightblade
    the way you phrase your questions makes me want to cry deep inside.

    EB's goal is to make do nothing factions... moron.
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  9. #9
    EBII Mod Leader Member Foot's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    Nope. Nope, not at all. We have a money script and that is about it.

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  10. #10
    Guest Boyar Son's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    REDO

    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time {insert insult here}...

  11. #11
    Member Member Thaatu's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Why are people so hostile again...

    As for AI progression, I'd rather see factions "freeze" for a hundred years than have two faction left after fifty. More realistic that way. There are of course those who don't play for realism, whose opinion differs from mine, so there's no practical solution for this other than minimods.

  12. #12

    Default Re: Are do-nothing factions normal for EB?

    Everybody's expanding strangely in my campaign. KH migrated to Asia Minor, the Ptolemies and the AS haven't touched each other, the Sweboz went into the steppes, skipping a couple provinces so they now have two main areas, the Aedui aquired some random steppe province while they clutch onto Mediolanum, and the Lusotannan haven't done anything other than fight constant wars with Carthage. The Getai are gone, and now I have to face the Black Death.

  13. #13
    Member Member Kugutsu's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Intranetusa
    i thought the EB script had some type of event that makes factions dormant and then unleashes crap loads of units for expansion at a certain time...
    Doesnt that time usually coincide with ab about 220BC, when the über rebel generals start to die of old age. Then the AI has a chance of expanding.

  14. #14
    Member Member Intranetusa's Avatar
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    Default Re: Are do-nothing factions normal for EB?

    Quote Originally Posted by Kugutsu
    Doesnt that time usually coincide with ab about 220BC, when the über rebel generals start to die of old age. Then the AI has a chance of expanding.
    Was that what it was? Cuz I read something like that in another post. I think that's what I meant then, thxs
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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