I'm going to go out on a limb here at this point and suggest that the whole "random seed" part is probably pretty moot. CA's been doing this for awhile, I don't seem to remember having complaints about agent mechanics in terms of success rates in MTW or RTW... As I've said in a hojillion other posts, I still think something is busted with M2TW agent mechanics, at least with the assassins. At this stage of the game based on my own experiences and reading what others have to say, my best guess is that the probability of success displayed is simply not accurate, because it doesn't take into account a number of factors that mainly lower one's chances. In short, my guess is the game is actually working how it's supposed to, it's just that the player isn't given an accurate picture of what the situation is, hence the complaints about useless assassins, tests that don't match up with what's displayed in game, etc...

Bookmarks