I don't see much mindless CA bashing in this thread to be honest...
Anyway, like Puzz3D said, there's not really been much progress on the battle AI or battle engine side of things since MTw. If anything there's been a regression and that's particularly sad given we're now quite a few years forward in time from when MTw was released.
I have a strong sense of deja-vu with M2Tw in relation to Rome. Many of the good fixes, etc, they incorporated into BI and the latter Rome patches are inexplicably absent from the initial release of M2...! Like Rome, we've had the initial euphoric post-release period, but as that wow-factor diminishes and the glut of major bugs and problems are systematically uncovered, the immersion is lost and the game ceases to entice me to play. In fact I haven't played M2Tw since Xmas....
Sure, there's a lot to admire about M2Tw but I actually found I got more enjoyment out of trying to mod/fix the game myself than I have from actually playing it. When I do play I tend to play through all battles and the attacking siege AI is enough to reduce a grown man to tears...
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