Quote Originally Posted by mad cat mech
as far as units showing out from the surrounding terrain and architecture and vegetation there is a real problem. compare to rome you can keep your eye on the action better because the animations are more cartoonish and stand out.

the other stuff is not so bad though.

but unless you have unit detail set on highest the elephants will not surpass the graphic clarity of unit detail on medium for rome elephants. im not sure why that is. and also with distance even though i have my unit detail on highest with high texture after a certian distance you can not see the pikes. in rome at distance the pikes took a characteristic of a thick hedge of poles at distance like a forest.

horses also dont seem to look as realistic for some reason that i dont understand.

so there is something about unit detail that i do not like. with unit detail on highest horses and elephants should look totally real for a game with requirments this one has. individual soldier models and animations on the whole are better though.

it disgust me entirely that you cannot see the pike forest at a distance like it showed in rome.

i dont know if anyone else noticed that or not. it may be some kind of bug.you know instead of the pikes being invisible they are supposed to switch to a pike forest and they are not.
I think we're playing different games. My experience playing M2TW is the exact opposite of everything written above with the exception of the pikes which I hadn't paid any notice to. I'll remember to check that next time.