Peopel use milkshape because its a hell of a lot cheaper than 3ds max, and with the latest version supports vertex weighing.
Peopel use milkshape because its a hell of a lot cheaper than 3ds max, and with the latest version supports vertex weighing.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
Mounts and siege engines are coming. Rome, or in this case, M2TW, wasn't
scripted in a day. Buildings are another problem.
i like how he said to struggle to get a new unit in the game....
making new units is about a 20 min job. Grumpyoldman's converter (and his patners for making it) tool makes it SOOOOO simple and milkshape is awsome. i have seen some realy nice models come out of it and for $30 its dumb not to buy it. it is also very straight forword.
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