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  1. #1
    blaaaaaaaaaarg! Senior Member Lusted's Avatar
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    Feb 2005
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    1,773

    Default Re: new custom unit

    Peopel use milkshape because its a hell of a lot cheaper than 3ds max, and with the latest version supports vertex weighing.

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Aug 2003
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    Germany
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    Default Re: new custom unit

    You can always export to a 3DS in 3DSMax and import that into milkshape, then save as ms3d... A bit of a fuss, but possible.

  3. #3
    Member Member KnightErrant's Avatar
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    Jan 2007
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    Huntsville, Alabama USA
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    458

    Default Re: new custom unit

    Mounts and siege engines are coming. Rome, or in this case, M2TW, wasn't
    scripted in a day. Buildings are another problem.

  4. #4

    Default Re: new custom unit

    i like how he said to struggle to get a new unit in the game....
    making new units is about a 20 min job. Grumpyoldman's converter (and his patners for making it) tool makes it SOOOOO simple and milkshape is awsome. i have seen some realy nice models come out of it and for $30 its dumb not to buy it. it is also very straight forword.

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