Quote Originally Posted by Morte66
The first reason I moved to EB from RTR was the single hitpoint for general's bodyguards.

[Then I discovered that the EB trait system can give them five or more hitpoints, and saw some real nonsense on the battlefield. I sent a whole Pontic army to kill a Seleucid general (greek bodyguard cavalry) who'd already fled implausibly from one field, surounded him and his two troops with pike phalanxes six deep, pursued him with two generals' fast cavalry units when he escaped the phalangites, and watched him run off the field. He did it again in a similar battle next turn. That man survived three concerted attempts to kill him, then died in a siege. He took nine hoplites with him, fighting alone against about seventy of them in the town square.]
Um, your talking about two different things there.

No mod would ever allow a general to have fewer than two hitpoints, then they would die fast and you would lose generals quickly, too quickly. Our trait system certainly does not give a general five or more hitpoints, thats just nonsense. Certainly generals are hard to kill, and perhaps they are slightly harder to kill in EB, however that has nothing to do with the gaesatae or two-hitpoint generals anyway.

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