I agree this isn't a bug and, historically, ships managed to run blockades on a regular basis. However, the success of such ships wasn't automatic and many of them had to turn back or were captured/destroyed by the blockaders.Originally Posted by ASPER THE GREAT
It would be more accurate that ships attempting to run a blockade should have only a percentage chance of success, based on the skill of the admirals involved and the relative size of the fleets.
Your mention of causing damage is a point in case: you can't do that without fighting and that means a battle....
As has been already mentioned, however, there are more significant issues which CA need to address before this.
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