
Originally Posted by
dietre
Ok. when saving I add .ms3d to filename and now its working fine.
I was saying Filename : heavy_spearmen_lod0
saveas : milkshape.ms3d
i thought this would be fine but i was getting the problem i stated above.
so i started doing this
filename: heavy_spearmen_lod0.ms3d
saveas : milkshape.ms3d
Now grumpies converter will read the new .ms3d. I can edit the new figure in milkshape and convert it to a .mesh file
Only thing i havnt done is tried it in game, however the files are saving correctly.
If your a rookie at modding models then I hope this helps.
Thanks Grumpy for the amazing TOOL !!!!!!!!!!!!!!!!!!
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