well some possible conclusions i have made from playing around with milkshape are
1. the 2 bounding sphere entries are because grumpy's tool is taking to models and adding them together ?? so this is 1 part we have to edit? i did this fairly simply but doing what grumpy said and finding a simular unit and using their B.S.
2. if you hide the model parts and select ALL the "attachments" then assign the .dds you can easily map the textures. then unhide save and repeat for the models.
3. just by merging the units and changing the B.S. i got this in game
https://img237.imageshack.us/img237/5598/0001wq4.jpg
4. by editing that same model (all the lods in milkshape) by the steps above i got this. Finaly my simple unit is created !! WOOT
https://img237.imageshack.us/img237/9089/0002nv0.jpg
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