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  1. #1
    She pushed me ... Member Arkatreides's Avatar
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    Default Xiphos, Dory, Sarissa and all that

    It seems that the lethality of a unit is entirely linked to the weapon it is using (correct me if I am wrong) so I am planing to remove the lethality from the cards altogether and instead write down the explicit name of the weapon used.

    So far I managed to idenitfy the following:

    Phalanx units:
    Sarissa: 0.17
    ("shorter sarissa"): 0.15

    Spearmen:
    Dory (Hoplite spear, overhand): 0.13
    Standard spear, underhand: 0.125
    Germanic spear (?) : 0.135

    Swords:
    Longsword: 0.225
    Shortsword (Gladius/Xiphos): 0.13
    Kopis/Falcata: 0.1(1) AP
    Knife: 0.04

    Axes:
    Axe: 0.165 (AP)
    Falx: 0.26 (AP)

    Cavalry Lances and Spears:
    Lances(not sure about names): Ranges from 0.3 to 0.4 AP
    Xyston: 0.4 AP
    Spears: 0.15


    I would be grateful if someone could confirm that I am thinking along the right lines and maybe fill in the gaps.
    Last edited by Arkatreides; 04-03-2007 at 12:21.


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  2. #2
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    Shortswords are mostly 0.1, the 0.13 ones being better specimen like gladius hispaniensis I know that much.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  3. #3
    Member Member Puupertti Ruma's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    I urge you to leave the lethality rating still in, even if you decide to add the weapon names. It doesn't take too much space on the cards and if it isn't there, there would have to be some kind of list or reference card to check if the kopis had lethality of 0.13 or whatever. Also, the whole concept of lethality could go unnoticed by some users and would make the cards less useful. I think the lethality is maybe the most useful value in the cards as they are now.

    Well, just my 2 cents the choice is of course up to you Arkatreides. Love your cards!
    Call me Ruma. Puupertti Ruma.

  4. #4
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    I second keeping lethality. After all, those things are great for comparing units and I want a number :-p Numbers are your friends.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  5. #5

    Default Re: Xiphos, Dory, Sarissa and all that

    Quote Originally Posted by antisocialmunky
    After all, those things are great for comparing units and I want a number :-p Numbers are your friends.


    But you'll have to admit that having terms like Xyston, Sarissa or Kopis on the cards sound far more 'historicallyaccurate' than 'lethality: 0.13'

    BTW, Watchman, how can it be that Gladii are better than ordinary shortswords? I understand they are probably made of superior steel, but does that make a difference? Isn't that a bit odd, especially if the stats of the longswords of the (for instance later) Celtic warriors that are stated as 'higher quality' by the unit description', are equal to the stats of the swords of lesser quality?
    Last edited by Enguerrand de Sarnéac; 04-04-2007 at 19:19.
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  6. #6
    Member Member Kugutsu's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    Those sick claymore-type swords carried by the Kluddargos have a lethality of 0.285. Couple that with AP...

    In my Casse campaign I keep a couple of them in each army, as they make general killers par excellence. Heacy cavalry dont stand a chance, they are better at dealing with the pesky immortal generals than any spearmen. They are fast too, and are handy for chasing down fleeing enemies and slaughtering them.

    I think they are probably my favorite units in EB!

    Edit: on topic, I vote keep the lethality on the card. Its very handy to have, and easier than cross-referencing, like PR said...
    Last edited by Kugutsu; 04-04-2007 at 16:38.

  7. #7

    Default Re: Xiphos, Dory, Sarissa and all that

    Quote Originally Posted by Enguerrand de Sarnéac


    But you'l have to admit that having terms like Xyston, Sarissa or Kopis on the cards sound far more 'historicallyaccurate' than 'lethality: 0.13'
    .....
    I agree.

  8. #8
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    Quote Originally Posted by Enguerrand de Sarnéac
    BTW, Watchman, how can it be that Gladii are better than ordinary shortswords? I understand they are probably made of superior steel, but does that make a difference? Isn't that a bit odd, especially if the stats of the longswords of the (for instance later) Celtic warriors that are stated as 'higher quality' by the unit description', are equal to the stats of the swords of lesser quality?
    You'd really have to ask the EB team experts on the matter and about their judgement, but AFAIK the reason is very simple - plain better design and workmansip. That's why the Romans ditched their earlier Italian short swords for the Iberian ones, after all, and never looked back.

    I don't quite see what the longswords have to do with the issue though. Those things have lethality at a whopping 0.225 (the highest any normal one-handed weapon gets AFAIK) regardless of whether they're Celtic, German, Scythian or Iranian (EDIT: or Arabian; just remembered the Browncoats use them too). The Celtic short swords are unceremoniously stuck with the standard 0.1 though, although the Cwmyr as their description mentions have a bit longer type worth 0.13.
    Last edited by Watchman; 04-05-2007 at 00:35.
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  9. #9
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Xiphos, Dory, Sarissa and all that

    Quote Originally Posted by Enguerrand de Sarnéac


    But you'll have to admit that having terms like Xyston, Sarissa or Kopis on the cards sound far more 'historicallyaccurate' than 'lethality: 0.13'

    BTW, Watchman, how can it be that Gladii are better than ordinary shortswords? I understand they are probably made of superior steel, but does that make a difference? Isn't that a bit odd, especially if the stats of the longswords of the (for instance later) Celtic warriors that are stated as 'higher quality' by the unit description', are equal to the stats of the swords of lesser quality?
    Couldn't Arkatreides just replace the weapon name with that and keep the lethality? I would think that generic names like 'spear' or 'sword' are more bland than a useful stat like lethality. Maybe also to clarify, make a small weapon(sword, spear, nun-chuk.. etc) type icon to the left of the weapon name?
    Last edited by antisocialmunky; 04-05-2007 at 00:27.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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