
Originally Posted by
Makanyane
Two possibilities:
one I knew about before; your colours on map_ground_types or map_climates don't tie up with the recognised RGB values - watch out for using brush / non opaque setting and getting merged colours on your tga's.
one Dol Guldur recently pointed out to me; for some other reason it is not finding your terrain/aerial_map/ground_types/texture, which could be:
name doesn't tie up with descr_aerial_map_ground_types.txt / doesn't exist / you're trying to read it from mod folder and haven't got right amount of ../../ in text file path to make it read from there etc...
Pardon the thread necromancy here, but I could use some help.
My situation is as described, I'm using the -mod: switch for RTW v1.5. My personal mod is called "WhackerMod" (heh) and is located in a named subdir. I've edited my descr_aerial_map_ground_types.txt file located in my mod's data folder, and here's an example of the code:
Code:
climate default
{
cultivated_low WhackerMod\data\terrain\aerial_map\ground_types\temperate_grassland_farm.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
cultivated_medium WhackerMod\data\terrain\aerial_map\ground_types\temperate_grassland_farm.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
cultivated_high WhackerMod\data\terrain\aerial_map\ground_types\temperate_grassland_farm.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
fertility_low WhackerMod\data\terrain\aerial_map\ground_types\texture2.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
fertility_medium WhackerMod\data\terrain\aerial_map\ground_types\temperate_grassland.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
fertility_high WhackerMod\data\terrain\aerial_map\ground_types\temperate_grassland.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
forest_dense WhackerMod\data\terrain\aerial_map\ground_types\texture1.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
forest_sparse WhackerMod\data\terrain\aerial_map\ground_types\texture1.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
hills WhackerMod\data\terrain\aerial_map\ground_types\texture1_hilly.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
mountains_high WhackerMod\data\terrain\aerial_map\ground_types\temperate_mountain_small.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
mountains_low WhackerMod\data\terrain\aerial_map\ground_types\temperate_hills_small.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
swamp WhackerMod\data\terrain\aerial_map\ground_types\swamp.tga WhackerMod\data\terrain\aerial_map\ground_types\arctic.tga
beach WhackerMod\data\terrain\aerial_map\ground_types\beach.tga
scorched WhackerMod\data\terrain\aerial_map\ground_types\scorched.tga
}
The entire campaign map shows up in that ugly pink/purple. I've got a properly named and pathed \terrain\aerial_map\ground_types\ folder in my WhackerMod\data\ folder, and the files are definitely there. I've also tried copying the new textures into the based RTW\data\terrain\aerial_map\ground_types folder, and it works fine and they all show up fine, so I know it's not bad files... Have also repeatedly deleted map.rwm in my campaign folder, but that hasn't made any difference.
Any ideas guys? 
Thanks in advance

Edit - Interesting. I just tried removing the Whackermod\ from the front of all of the data entries in the descr_...txt file, and it still shows up as all purple. That should work as the file would be pointing at the normal textures... Yet it doesn't work.
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