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  1. #1

    Default Re: any ideas

    how long tried for 4-5 turns and aquired nothing apart from corrupting/deviant/useless traits. now rely on auto manage and do not keep any gens in a settlement unless armouring up

  2. #2
    has a Senior Member HoreTore's Avatar
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    Default Re: any ideas

    No idea how you guys are playing this game...

    I'm playing the french right now, and I have 10 governors(early in the game). One of them has picked up lazy, another one is a bad trader and a third is ignorant. Those three traits are the only bad ones I've got so far.
    Still maintain that crying on the pitch should warrant a 3 match ban

  3. #3
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: any ideas

    Build some brothel line of buildings and then you'll see how many bad ancillaries/traits that you can get such as adultress, foreign fruitcake, and the drunk line of traits
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  4. #4

    Default Re: any ideas

    From what I've read a lot of ancillaries & traits are bugged.
    (wrong/missing triggers, princesses getting General ancillaries, castles giveing poor taxman, etc...)

    There are several mods that fix them though.
    I'm using the Problem Fixer mod, it was easy to install and I havn't had any trouble with it.

  5. #5
    has a Senior Member HoreTore's Avatar
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    Default Re: any ideas

    Quote Originally Posted by Xdeathfire
    Build some brothel line of buildings and then you'll see how many bad ancillaries/traits that you can get such as adultress, foreign fruitcake, and the drunk line of traits
    Well, the obvious answer, do not build any brothels. I only build a couple of brothels, and only in smaller provinces.
    Still maintain that crying on the pitch should warrant a 3 match ban

  6. #6

    Default Re: any ideas

    1. "World is Round" event then you can go.

    2. POPE's good side & send those priest to the holy land and start to convert packs of 3-5 throw them on a boat and bye, bye... they will become Cardinals soon enough.

    3. Always have unrest even at 100% (stupid)??????

    4. Build, Build, Build, you will alway encounter SQW. but it is easy to maintain.

    5. Forget about it you will have to fight them again so just go with it till you are ready to smack them back to the stone age... if worried reenforce your boarders.

    6. Merchants are a micro manage game within the game send 1 out close to home on resource for a few years see what happens. then move him farther away to new resource try a take over (hard) use them in packs 3 or 5 w/spy same resource "Monopoly" Merch Guild give bonus too...

    7. Stay out of city, build a fort some where you like and stash your Gen. in it so he can still respond to enemy & don't get crappy traits, go crusading, smaller force vs. larger you win get good trait, don't sack cities, don't exc. prisoners (ransom) screw around with them see what you can get...

    8. Explores guild 1 when & where you want it is close to launch for the "New World" when ready......

    Hope this helps!!!
    "THE WRATH OF GOD IS UPON US ALL"

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