Hmm ok well I'll test it out soon enough, this is puzzling for me. Meanwhile, I dug up Epistolary Richard's two scripting threads, which are frankly worth gold. I really think you should make a prominent link to them, or else incorporate them somehow: Beginner's and Intermediate Guide to scripting.
There are some fascinating tidbits from the Intermediate Guide. For instance, say you want your script to automatically automerge all units for you, but there's only one problem -- there is no scripting command to automerge. No worries, because TW scripting allows you to call shortcuts! Thus, you can create a script to automerge, or to automatically call Ctrl+S to periodically save your campaign, or any other shortcut like that. Here's the code, from the Intermediate Guide:
or if you want your script to speed things up,Originally Posted by Stuie
Here's a list of all ui_elements that can be called: https://forums.totalwar.org/vb/showp...25&postcount=5Originally Posted by Myrddraal
One interesting thing from there is that you can have your script order a "order_halt" shortcut (Backspace), and trigger it whenever an enemy character becomes visible. Without this feature, normally your issued movement orders will be continued to full, even if enemies become visible in the meanwhile; else, you need to carefully watch all your characters' movements and quickly press backspace, not a pleasant alternative. Of course this script would need to be balanced, because you don't want it preventing your characters from movement altogether, when within sight of enemies. So you'd have the script disable itself after it first triggers.
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