Hmm it still works with that syntax for me, maybe you didn't add the name to the Turks' list of names?Originally Posted by grif
Has added names.Originally Posted by alpaca
With this command the army does not appear also other commands cease to work.
P.S. I ask a pardon for bad English, I work with the program the translator.![]()
If other commands stop working you made a mistake or used a command that disables them somewhere. Some commands aren't safe to use, so try just putting spawn_army into your script and nothing else (and be sure to put it into a monitor because the script can't spawn armies on game start)
And how it is better to make?Originally Posted by alpaca
Write please that there was an army.![]()
Here so? Does not work.Originally Posted by alpaca
monitor_event monitor_event ButtonPressed TrueCondition
spawn_army
faction turks
character Bel_Kermek, named character, age 30, x 279, y 138
traits GoodCommander 2
unit ME Bodyguard exp 1 armour 0 weapon_lvl 0
unit Turkomans exp 0 armour 0 weapon_lvl 0
unit Turkish Archers exp 0 armour 0 weapon_lvl 0
end
end_monitor
![]()
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