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Thread: Funny combinations of ancillaries

  1. #1

    Default Funny combinations of ancillaries

    One of my governors got the Evil Mother-in-Law ancillary in one turn, then two turns later he got the Comedian. I wonder what most of his jokes were about? Hehehe...

  2. #2
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Funny combinations of ancillaries

    That's jsut... gah.ö

  3. #3
    Member Member Intranetusa's Avatar
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    Default Re: Funny combinations of ancillaries

    ^ what about the drooling idiot ancillary? lol
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  4. #4
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Funny combinations of ancillaries

    Yes, I've had the urge to put all the retard/special/crazy people on a guy I decide is a failure and send him wandering around the steppe.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  5. #5
    Member Member Intranetusa's Avatar
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    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by antisocialmunky
    Yes, I've had the urge to put all the retard/special/crazy people on a guy I decide is a failure and send him wandering around the steppe.
    i actually did that. In my Romani campaign, one of my generals was dull/uncharasmatic/langorous...and spawned an evil stepmother (obviously, since the guy is a loser). I decided to put all my worst ancillaries on him...drolling idiot, etc

    Then I sent him fighting through the seleucid empire without support, relying only on mercs...I expected him to die in the 3rd/4th battle. For some reason, he made it all the way to India...
    I was impressed so I made him to governor of Kush - he's still alive and kicking at age 45 somethin
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  6. #6

    Default Re: Funny combinations of ancillaries

    How do you move ancillaries from person to person? I've never been able to figure that out..
    Marching around as:

  7. #7
    Member Member Intranetusa's Avatar
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    Default Re: Funny combinations of ancillaries

    ^ click and drag from one person's unit card to another
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  8. #8
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by Karielle
    How do you move ancillaries from person to person? I've never been able to figure that out..
    What Intranetusa said, but not all ancillaries can be moved. The first ones that family members receive when adopted or come of age are the ones that I can think of off the top of my head.

  9. #9
    Member Member Intranetusa's Avatar
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    Default Re: Funny combinations of ancillaries

    ^ Technially they can be moved. The problem is that most of the characters already have those ancillaries, so you can't have 2 exact ancillaries for the same person
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  10. #10

    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by Intranetusa
    ^ Technially they can be moved. The problem is that most of the characters already have those ancillaries, so you can't have 2 exact ancillaries for the same person
    That happens also, but no, some cant be moved. Family advisor or something is a personal attachment, so cant be palmed off on someone else. I think it is certain types that cannot be moved.

  11. #11
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by Intranetusa
    ^ what about the drooling idiot ancillary? lol
    Thanks, but that was the drunken student ancillary.

  12. #12
    Member Member Intranetusa's Avatar
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    Default Re: Funny combinations of ancillaries

    ^ not the student ancillary...it was suppose like an "idiot family member" or something... ???
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
    -Albert Einstein




  13. #13
    Guest Boyar Son's Avatar
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    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by Karielle
    How do you move ancillaries from person to person? I've never been able to figure that out..
    Both generals have to be together not separate,then click and drag a ancillary to another general.

  14. #14
    Member Member Bonny's Avatar
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    Default Re: Funny combinations of ancillaries

    both genrals have to be to be in the same fort or settlement, then you can move all ancillarys around. You can't give two ancillries of the same type to one general. For example: he can only have physician or a doctor, not both. Afaik the first (advisor, powerfull advisor, family retainer) can't be changed, casue every genral have one of those types.


  15. #15

    Default Re: Funny combinations of ancillaries

    Right, thank you all for the replies and elaboration! Now to go try it, though I realise that I actually have few negative ancillaries - just one Evil Mother-in-Law on one of my more useless family members, who just happens to be Flaccid, a Hypochondriac, Venal, and some other trait that's something along the lines of being adverse to education, along with a host of others I can't recall at the moment. It's no wonder, I'd have become Evil too.
    Marching around as:

  16. #16

    Default Re: Funny combinations of ancillaries

    Quote Originally Posted by Intranetusa
    ^ not the student ancillary...it was suppose like an "idiot family member" or something... ???
    Pet Idiot

    My Getae family were nutty enough already, morose bloodthirsty berserker maniacs the lot of them. Then the only one with any town skills adopted a pet idiot which is -3 to this and that.

    Fight like a meatgrinder

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