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Thread: Repetative Units for Carthage

  1. #1
    Member Member Intranetusa's Avatar
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    Default Repetative Units for Carthage

    Why do Carthage have so many spearmen/repetative units that do exactly the same jobs?

    Spears/pikes:
    elite african pikemen
    sacred band
    libyan spearmen
    heavy libyan spearmen
    libyan-phoenician spearmen
    heavy libyan-phoenician spearmen
    others

    Infantry (swords):
    Light iberian infantry
    Heavy iberian infantry
    Assault iberian infantry
    elite african infantry
    others
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  2. #2
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Repetative Units for Carthage

    Well, couldn't the same be said of any faction? Why do the steppe factions have so many horse archers?

    The gradations in similar units is what you'll find for every faction, but remember that just because a unit is a spear unit doesn't mean that it has the same battlefield role of another. Pikemen do not do the same thing as Thureophoroi/Libyan spearman.

  3. #3
    Member Member Intranetusa's Avatar
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    Default Re: Repetative Units for Carthage

    what I'm concerned about is spears having less lethality/attack rate than swords

    I think Carthage's infantry...libyan/heavy libyan...are getting the short end of the stick.
    They already have craploads of spears to counter cavalry
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  4. #4
    Krusader's Nemesis Member abou's Avatar
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    Default Re: Repetative Units for Carthage

    Looking at the Unit cards project I can already tell you that the lethality factor is not always the case. It seems as though most have a lethality of 0.13 for spears, which is similar for the swords of the more elite sword units.

    Also, don't forget that the spear was a very common and popular weapon and not just for fighting against cavalry..

  5. #5

    Default Re: Repetative Units for Carthage

    Carthage's strenght is also in its cavalry, don't forget that it's the numidian and celtic/iberian cavalry that the romans feared the most (cannae battlefield was ironically chosen because the terrain was considered as tactical element to shield them from the flanking of numidians and iberians), even though the heavier carthaginian infantry proved often to be a match for the legion as long as it was properly supported (there are many accounts of iberian and african veterans holding up even after the rest of the army fled the battlefield)...
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  6. #6
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Repetative Units for Carthage

    Quote Originally Posted by Intranetusa
    what I'm concerned about is spears having less lethality/attack rate than swords
    Short swords get 0.1. Falcatas get 0.1(1) AP. Good short swords and mid-sized ones get 0.13. Overhand spears get 0.13.

    I fail to see the problem.

    Sure, longswords do 0.225, but they're mainly used by "barbarians" anyway and the sugar-daddy Carthies can hire those too...
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  7. #7

    Default Re: Repetative Units for Carthage

    The main weapon of most ancient infantry was the spear. And if you classified all the various types of spearmen under one or two simple units...The game would suck.

  8. #8
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: Repetative Units for Carthage

    Vanilla pretty much did that, dinnit ?
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  9. #9

    Default Re: Repetative Units for Carthage

    Quote Originally Posted by Sohwen
    The main weapon of most ancient infantry was the spear. And if you classified all the various types of spearmen under one or two simple units...The game would suck.
    This was true almost up to until late 1600s Even 19th century infantry still utilised spear warfare through bayonets.

    McHrozni

  10. #10
    Member Member hoom's Avatar
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    Default Re: Repetative Units for Carthage

    I think Carthage has one of the more varied rosters personally:
    pike phalanx
    various grades of close order hoplite style spears
    loose order spears (including some very heavy)
    javelin skirmishers
    slingers
    light loose order sword
    medium loose order sword
    heavy sword
    elephants
    heavy hellenistic cav
    medium cav
    light javelin cav

    All those being a mixture of at least 3 culture types.
    Nothing to complain about that I can see
    maybe those guys should be doing something more useful...

  11. #11
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Repetative Units for Carthage

    Carthage is very cosmopolitan. It has:

    - greek phalanx
    - libyan phalanx
    - numidian cavalry
    - carthaginian heavy cavalry
    - African elephants
    - numidian skirmishers
    - iberian swordsmen
    - iberian spearmen
    - iberian cavalry
    - lusotannan mercenaries

    What more do you want? Plus, we plan to add another 4-5 units.
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  12. #12
    Member Member Intranetusa's Avatar
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    Default Re: Repetative Units for Carthage

    lol, ok. Carthage rocks.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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