Hot provinces hurt armoured units, we know this.
Does anyone know if there is a gradient of hot provinces? ie some that are semi-hot and others that are very hot?
Does anyone know how to identify hot provinces by something other than rote memory and if not, does anyone have a list of hot provinces in VI and/or XL? I know for example, that Egypt is definitely hot but I'm not sure where the line between hot and not-hot lies in Spain or the Near East.
I've also heard that Armour 3 is the commonly accepted limit for taking units into the desert. Does anyone know if the amount of armour above 3 matters? ie does having 4 armour differ from having say 9 and if so, at what increments of armour value does the hot province penalty increase?
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