Backing up a little because I got HR_stuff wrong.

Code:
----------------------------------------------------
Battlemap HR (horse rider) animation families
----------------------------------------------------

MTW2_HR_Lance                            HR_lance

(Messed this one up last night, there is no HR_Mace.)
MTW2_HR_Mace                             HR_Sword
MTW2_HR_Sword                            HR_Sword
MTW2_HR_Spear                            HR_Spear
MTW2_HR_Javelin                          HR_Spear
                                             also uses subdirectory HR_Javelin
MTW2_HR_Bow                              HR_Bow
    MTW2_HR_Bow_Primary                        HR_bow/Weapon               (5 anims)
MTW2_HR_Crossbow                         HR_Crossbow
    MTW2_HR_Crossbow_Primary                   MTW2_Crossbow/Weapon        (8 anims)              
MTW2_HR_Pistol                           HR_Pistol                    
    MTW2_HR_Pistol_Primary                     HR_Pistol/weapon            (6 anims)
MTW2_HR_Arquebus                         HR_Arquebus
    MTW2_HR_Arquebus_Primary                   HR_Arquebus/weapon          (6 anims)


----------------------------------------------------
Battlemap CR (camel rider) animation families
----------------------------------------------------

MTW2_CR_Spear                            CR_Spear
    MTW2_CR_spear_Primary                      HR_spear/weapons            (2 anims)
MTW2_CR_Sword                            CR_Sword
MTW2_CR_Bow                              CR_Bow
MTW2_CR_Arquebus                         CR_Arquebus


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Battlemap ER (elephant rider) animation families
----------------------------------------------------

MTW2_Elephant_Rockett_Crew               elephant_cavalry
Elephant_Artillery_Crew                  elephant_cavalry/Elephant_Crew
MTW2_Elephant_Crew                       elephant_cavalry/elephant_rider


----------------------------------------------------
Battlemap HR (horse rider) animation families
----------------------------------------------------

fs_horse                                 fs_horse
fs_heavy_horse                           fs_horse

fs_african_elephant                      med_elephant
fs_camel                                 camel

legion_pole                              \animations
standard_legion_pole
general_legion_pole
cavalry_legion_pole                      \animations\banners
cavalry_mini_pole                        \animations\banners
cavalry_main_pole                        \animations\banners
Allright, that's what's in descr_skeletons.txt. Haven't collated it or added it up
but this is what we have to work with and not everything in Caliban's
directory. (Have to look at the witch a bit more.) I'll post the survey of
units tomorrow. Know I can't do mounts but if the only problem infantry
units turn out to be the short footer ones then these can be dealt with.