Backing up a little because I got HR_stuff wrong.
Code:
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Battlemap HR (horse rider) animation families
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MTW2_HR_Lance HR_lance
(Messed this one up last night, there is no HR_Mace.)
MTW2_HR_Mace HR_Sword
MTW2_HR_Sword HR_Sword
MTW2_HR_Spear HR_Spear
MTW2_HR_Javelin HR_Spear
also uses subdirectory HR_Javelin
MTW2_HR_Bow HR_Bow
MTW2_HR_Bow_Primary HR_bow/Weapon (5 anims)
MTW2_HR_Crossbow HR_Crossbow
MTW2_HR_Crossbow_Primary MTW2_Crossbow/Weapon (8 anims)
MTW2_HR_Pistol HR_Pistol
MTW2_HR_Pistol_Primary HR_Pistol/weapon (6 anims)
MTW2_HR_Arquebus HR_Arquebus
MTW2_HR_Arquebus_Primary HR_Arquebus/weapon (6 anims)
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Battlemap CR (camel rider) animation families
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MTW2_CR_Spear CR_Spear
MTW2_CR_spear_Primary HR_spear/weapons (2 anims)
MTW2_CR_Sword CR_Sword
MTW2_CR_Bow CR_Bow
MTW2_CR_Arquebus CR_Arquebus
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Battlemap ER (elephant rider) animation families
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MTW2_Elephant_Rockett_Crew elephant_cavalry
Elephant_Artillery_Crew elephant_cavalry/Elephant_Crew
MTW2_Elephant_Crew elephant_cavalry/elephant_rider
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Battlemap HR (horse rider) animation families
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fs_horse fs_horse
fs_heavy_horse fs_horse
fs_african_elephant med_elephant
fs_camel camel
legion_pole \animations
standard_legion_pole
general_legion_pole
cavalry_legion_pole \animations\banners
cavalry_mini_pole \animations\banners
cavalry_main_pole \animations\banners
Allright, that's what's in descr_skeletons.txt. Haven't collated it or added it up
but this is what we have to work with and not everything in Caliban's
directory. (Have to look at the witch a bit more.) I'll post the survey of
units tomorrow. Know I can't do mounts but if the only problem infantry
units turn out to be the short footer ones then these can be dealt with.
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