Hi Zxiang

Quote Originally Posted by zxiang1983
Ya, the problem is some part of the helmet is pulled down to his chin.

Thank you, GOM! I'll give it a try.

And what about the complicated way? What shall I do if I don't want to re-assign all head vertices? I don't understand the "90 degree" thing. Could you explain it a little more? Is it about those id, if stats? Thanks in advance!
The 90 degree thing is about the actual data in the anim files, I tried to open the files but they weren't opening with my current version of KE's utilities. The only place to be sure about the errors and repair them is in Milkshape once we get the files extracted. In the meantime, the only way to use the anims is to reassign any head vertices from any figures that might be using the anims.

Cheers

GrumpyOldMan