Don't know, the only .cas files I've worked through are the
_idle ones in animations/engine and they're short.
They just have the idle pose for rigging the skeletons.
I was digging for where the human animations were.
Don't know, the only .cas files I've worked through are the
_idle ones in animations/engine and they're short.
They just have the idle pose for rigging the skeletons.
I was digging for where the human animations were.
Last edited by KnightErrant; 04-10-2007 at 17:21.
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