Hi KE
Yes, KE, there will be more adventures, we've only just begun to convert. I finally ironed out the conversion of RTW cas files into a milkshape file with a m2tw skeleton (I'll put up a pic in the mesh thread soon). You'll be happy to know that they work ok with vanilla m2tw animations. More adventures plannedOriginally Posted by KnightErrant
- get the milkshape animations back into cas (pass me the 4 pound hammer)
- once we've done that, we can look at straight converting of RTW animations to m2tw
- there's always the bogey of adding new skeletons (once we get the skeleton stuff straight in our heads, it's doable because Caliban said they rebuilt the skeletons and animations on the fly so they're not hard coded)
Lots of stuff to do yet.
Me tooOriginally Posted by KnightErrant
Cheers
GrumpyOldMan
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