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  1. #27

    Default Re: Animations

    Hi, KE. Thanks for pointing out the mistakes! I corrected them all and this is my entry now:
    Code:
    ;;; charge
    anim		charge	                data/animations/new_2h_axe_halberd/2h_axe_charge.cas						-fr		-evt:data/animations/new_2h_axe_halberd/2h_axe_charge.evt
    anim		charge_to_ready		data/animations/new_2h_axe_halberd/2h_axe_charge_to_ready.cas				-fr		-evt:data/animations/new_2h_axe_halberd/2h_axe_charge_to_ready.evt
    anim		charge_attack		data/animations/new_2h_axe_halberd/2h_axe_charge_attack.cas				-fr		  -evt:data/animations/new_2h_axe_halberd/2h_axe_charge_attack.evt
    Again I'm lucky. The charging animation works well now. They raise their halberd and then jump-attack. But still one problem. The model still have glitches in their face. I'm using vanilla Janissary heavy infantry. Its model is fine unitl they start to charge. So the problem must be the animation. Here are the screenshots of what's going on:








    Well, I have to have some sleep now. Continue tomorrow. Thank you for all your help!
    Last edited by zxiang1983; 05-30-2007 at 19:42.

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