Hi, KE. Thanks for pointing out the mistakes! I corrected them all and this is my entry now:
Code:
;;; charge
anim charge data/animations/new_2h_axe_halberd/2h_axe_charge.cas -fr -evt:data/animations/new_2h_axe_halberd/2h_axe_charge.evt
anim charge_to_ready data/animations/new_2h_axe_halberd/2h_axe_charge_to_ready.cas -fr -evt:data/animations/new_2h_axe_halberd/2h_axe_charge_to_ready.evt
anim charge_attack data/animations/new_2h_axe_halberd/2h_axe_charge_attack.cas -fr -evt:data/animations/new_2h_axe_halberd/2h_axe_charge_attack.evt
Again I'm lucky. The charging animation works well now. They raise their halberd and then jump-attack. But still one problem. The model still have glitches in their face. I'm using vanilla Janissary heavy infantry. Its model is fine unitl they start to charge. So the problem must be the animation. Here are the screenshots of what's going on:





Well, I have to have some sleep now. Continue tomorrow. Thank you for all your help!
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