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Thread: Animations

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  1. #27

    Default Re: Animations

    Hi KE and Zxiang

    Quote Originally Posted by KnightErrant
    That's great work, good job!
    I guess I'm not familiar enough with this
    unit to see the glitches. The screenshots
    look ok to me, does anybody else who knows this
    unit see what the problem is?
    Looking at the screen shots it looks like the eyebrows are the problem, pulling the top of the face down to the chin - possibly these anims use a different rotation than 0,0,0 for the initial eyebrow hence the anim is out of kilter with a 0,0,0 eyebrow bone. Or the jaw and eyebrow have been switched? Could possibly be fixed with zero joints?

    Cheers

    GrumpyOldMan
    Last edited by GrumpyOldMan; 05-30-2007 at 23:30.

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