Excellent! It works, it works, it really, really works!

If you get a chance, see if the new stuff works on the directories
where the other one bombed. The utilities should be able to handle
more of the weird cas formats.

I'm going to look at zxiang1983's problem with the anims in
new_2h_axe_halberd which have the jaw and eyebrow bones switched.
After that, maybe units with extra bones?