@zxiang1983,
Trying to recreate your animation results. I've modified my
descr_skeletons.txt to look like this:
Code:
anim charge data/animations/new_2h_axe_halberd/2h_axe_charge.cas -fr -evt:data/animations/MTW2_Halberd/MTW2_Halberd_charge.evt
anim charge_to_ready data/animations/new_2h_axe_halberd/2h_axe_charge_to_ready.cas -fr -evt:data/animations/MTW2_Halberd/MTW2_Halberd_charge_to_ready.evt
anim charge_attack data/animations/new_2h_axe_halberd/2h_axe_charge_attack.cas -fr -if:17 -evt:data/animations/MTW2_Halberd/MTW2_Halberd_charge_attack.evt
to bring in the new_2h_axe_halberd anims that had the face messed
up but I'm not seeing it. Right now I can't convince ImageShack that I've
really upladed an image. Did I miss anything in trying to get the anims in
game?
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