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Thread: Animations

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  1. #25

    Default Re: Animations

    Hi Zxiang

    Quote Originally Posted by zxiang1983
    Thank you, Bwian!

    So I suppose it would be better to make the wagon fort unmovable? because otherwise we need additional units to push it, which would be difficult to implement. And some thing more is that when in battle, we need to roll the wagon by 90 degrees to let its side face the enemy, which would be difficult as well.
    No it wouldn't be feasible to have this sort of setup but I do remember that somebody here or at twcenter had got the warwagons in game using another siege engines skeletons.

    Edit:- Have a look at http://www.twcenter.net/forums/showthread.php?t=82549 now we have the mesh converters and more information on skeletons and anims we may be able to come up with a more stable fix.

    Because I'm interested in eastern European warfare, I've been looking at a horse drawn warwagon as an elephant. Still early days yet.

    Cheers

    GrumpyOldMan
    Last edited by GrumpyOldMan; 06-23-2007 at 08:41.

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