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  1. #1
    Senior Member Senior Member Fisherking's Avatar
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    Default Fighting the Aztecs

    Well it was early in the 1400 when they decided the world was round and caravels could be built. I am playing as Scotland and taking my time. It still takes years to make the trip. The generals I have sent have all wound up with the trait of wall talking. On the first encounter I found them before I found Cuba. I attacked with a full stack less a general on that go, and lost. It was a good force too. Any way they ransomed the men back that they took and I ran off and found Cuba and North America.

    I came back with four fleets carrying almost full stacks and a couple of young generals…when I left. Once you go out into the open sea it takes 5 or more turns to get to there. (I didn't count)

    I went back with the massed armies and attacked again. I took it but it also took a full stack to garrison the place. When you move off to the south they have lots & lost of full stacks to meet you. It seems best to guard the gap in the mountains and try to gang up on single stacks as they come in. I hired like two dozen native mercenaries to help and that is not an exaggeration, but they are running out and they are still coming…

    Oh yes, when you load the boats don't leave home with out several spies…that’s jungle over there and Aztecs can hide….

    I don't know what all is down south just yet, saw some rebels but that was all thus far.

    I am sure that it is going to be a tough fight. They keep waisting my Temples and all my toughest infantry even though I win the battles I can't last for ever and Cuba has not started making units tough enough for this fight yet.

    I'll post back maybe if I survive...

    Any one else been there????
    Last edited by Fisherking; 11-21-2006 at 23:00.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  2. #2

    Default Re: Fighting the Aztecs

    Looks like you might be one of the first to make it over there! Thanks for posting that info though.

  3. #3
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Fighting the Aztecs

    There are not less than three provinces held by the Aztecs. Their cities have only one improvement, a great temple. They have quite a few troop types though. I won't talk about all of them here but some are really tough. You won't be taking these cities with a few horsemen! North America is only one province as is Cuba. South America maybe several provinces but I have not landed there. There is no Greenland nor Iceland, that is a bit of a disappointment for me. None of the land masses touch, by the way.

    I have killed off about 7 full stack armies and my spies can still see five strong stacks around their next city. I have not even found the third but I can see the border and have a half blind assassin mucking about in it.

    I don't have much of a combat force left. I made Cuba into a castle but it is not doing much just yet. I have a full garrison in the first city but it is still on the verge of rebellion. My generals are both too fouled up from the years at sea to put into the city. My finances are getting too bad to do much to reinforce things here. The pope is harassing me and I am at war with his home country though it is strictly a one way affair. The whole of the Americas doesn't seem to be much over 7 provinces total so it is not going to make for mass expansion. I have been unable to exploit any of the recourses thus far but I do know that there is gold in the first two provinces as well as tobacco and chocolate and a few more. I didn't take merchants along but it would be a smart thing to do. You must also be ready for strong storms at sea around Mexico. Be prepared for generals who are totally useless as governors when you arrive but take all you can anyway. Unfortunately Scotland doesn't seem to make much use of fire arms other than cannon. I do think that they would make a difference.

    I will try to update this again when I know more.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  4. #4
    Signifer, Cohors II Legio II Member Comrade Alexeo's Avatar
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    Default Re: Fighting the Aztecs

    Sounds like quite the exciting adventure! Keep us posted mate!


    My two cent's worth, BTW... According to the map I got with my game, there are:
    Spoiler Alert, click show to read: 

    a total of SIX cities/provinces in the Americas: Miccosukee (Florida panhandle), Caribbean (Cuba - and yes, the name is actually quite fitting, as it comes from the Carib "Indians" who lived there), Tlaxcala (northern "Mexico", which looks like basically just the Yucatan peninsula), Cholula (mid-Mexico), Tenochtitlan (southern Mexico), and Tortaleza (South America, which is just the extreme tip of Brasil).

    Note that the Americas are very obviously NOT to scale, both in size to each other and to Europe, and in their positioning on the map (Florida is about equal to Ireland, for example). This is also obviously INTENDED!
    Signifer Titus Vorenus
    Cohors II Legion II
    Triana Fortis


    http://www.geocities.com/tuccius2112...ianaindex.html

  5. #5
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Fighting the Aztecs

    In deed those are the names of all the cities. Additionally you can not land troops in Mexico other than at Tlaxcala. I believe that it is because they represent inland provinces even though they are on the sea. The route to reach Tenochtitlan is very serpentine. The inland provinces do have tons of resources. Gold, silver, tobacco, chocolate, and dyes are all along the route. Tlaxcala has gold, tobacco, and dye. It is a merchants paradise and no competition of course. Silver is the least valuable after dye but it would seem that you may have double mines in those last two provinces. I don't remember how that worked in RTW... There is only one tobacco in all north America and no resources in Cuba that I have seen.

    It will take not less than 5 turns to go from Ireland to Cuba, the most direct route. It takes 4 from Brazil to Africa but you are still a long way from anywhere going that way. Besides there is that full stack of rebel ships that have to be gotten past on the African coast.

    As to the war: They keep probing the border but have not gotten past, though my three stacks are now only one with room left for mercenaries. Their mercenaries aren't bad but the Eagle warriors and coyote priests etc. are much meaner and tend to chew up most everything, though I have kept winning out numbered, but then I have two heavily scarred and grizzled generals now. Still the losses I take can not be kept up for ever and while Cuba can now produce a few knights and archers it is not much help. Besides it takes quite a while to ferry them over so I am just holding what I have and trying to make the city manageable. It is still very rebellious and keeps some of my best troops tied down. I think the game will end before I capture all of Mexico or I get driven out.


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  6. #6

    Smile Re: Fighting the Aztecs

    Was just wondering have any of you guys try bringing a sick spy and infiltrate one of their city and spreading diseases just like what happened historically?

  7. #7
    Member Member Ciddler's Avatar
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    Default Re: Fighting the Aztecs

    Quote Originally Posted by Comrade Alexeo
    Sounds like quite the exciting adventure! Keep us posted mate!


    My two cent's worth, BTW... According to the map I got with my game, there are:
    Spoiler Alert, click show to read: 

    a total of SIX cities/provinces in the Americas: Miccosukee (Florida panhandle), Caribbean (Cuba - and yes, the name is actually quite fitting, as it comes from the Carib "Indians" who lived there), Tlaxcala (northern "Mexico", which looks like basically just the Yucatan peninsula), Cholula (mid-Mexico), Tenochtitlan (southern Mexico), and Tortaleza (South America, which is just the extreme tip of Brasil).

    Note that the Americas are very obviously NOT to scale, both in size to each other and to Europe, and in their positioning on the map (Florida is about equal to Ireland, for example). This is also obviously INTENDED!
    Spoiler Alert, click show to read: 
    It's "Fortaleza" and also you cannot land on the south of the Aztec provinces. You have to land on the north and work your way down. Get Fortaleza (SA) and Moccosukee first, they are owned by rebels and pose no threat.
    Good luck! ^^

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