But how different to Rome would you say the Socii (allied, but apparently subservient Italian states) were? The Romans were Italians, so there's not much of a culture clash, which is mainly what the government types are about.
But how different to Rome would you say the Socii (allied, but apparently subservient Italian states) were? The Romans were Italians, so there's not much of a culture clash, which is mainly what the government types are about.
It's a good question guys. But our recruitment system (making do the best as we can) does cause some issues.
Maybe I don't understand the recruitment system then...what issues does it cause? I feel like I'm being thick or just missing something then....as I understand it local MICs in Italy don't really do a thing for Romani but Capua and Roma can build all the factional troops so I don't see how it would hurt dropping the gov types to 3 or 4 in other cities. Your right that most troop types were similar in the Latin allied cites after a time but I was just talking about the start date of 272 were they still had unique local troops. I guess this stems from me playing by the books and only training troops in Roma and Capua until about the Marian reforms. There I go being thick again. ;)Originally Posted by Teleklos Archelaou
Last edited by Wolfshart; 04-11-2007 at 19:48.
Slainte!!![]()
Because 3 and particuarly 4 cannot build the factional mics to the correct level to recruit the troops that we would want them to.Originally Posted by Wolfshart
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Ok gotcha. Like I said for me it wouldn't be an issue as I only ever recruit from Roma or Capua and play historically only following correct dates but I could see how it could hinder the blitz players out there.Originally Posted by Foot
So I guess it comes down to game play over history.
Last edited by Wolfshart; 04-11-2007 at 21:00.
Slainte!!![]()
We are not pandering to the blitz players with this, the Romans sure recruited latin and italic troops from other cities than Roma and Capua. The only way we can represent this with the recruitment system we have is if those cities have gov1s or gov2sOriginally Posted by Wolfshart
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Ok so it comes down to a conflict with scripting, unit slots, building slots and game play then? If so I guess that very little could be done and the most would be to reduce them to gov 2. Ohh well.Originally Posted by Foot
![]()
Last edited by Wolfshart; 04-11-2007 at 22:45.
Slainte!!![]()
You get a gold star for using the grey matter. Although there was some culture clash to the South with the non-Latins they all fought the same.Originally Posted by Maeran
"If it wears trousers generally I don't pay attention."
[IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]
Bookmarks