Actually it seems (based on personal observation, not testing) that polearms, with the 2H fix, are effective against calvery if you can get them into melee, without taking a charge. Engage the cavery with spears and then rush in your 2 Handers.
Actually it seems (based on personal observation, not testing) that polearms, with the 2H fix, are effective against calvery if you can get them into melee, without taking a charge. Engage the cavery with spears and then rush in your 2 Handers.
Their not an offensive spear unit. Their a heavy shock infantry that can also do well midly well against stationary cavalry. Their meant to go in and destroy stuff, their low defensive values means their staying power is minimal. They may be able to hack through a group of well armed S&S but they wont be able to even stand if their attacked by even a spear unit after that.Polearms such as JHI, Bills, CK, etc were offensive anti-cavalry units. They did their job VERY well and could be relied upon to do so.
Wine is a bit different, as I am sure even kids will like it.
"Hilary Clinton is the devil"BigTex
~Texas proverb
Polearms weren't effective in stopping charges in MT:W either. They have bonuses of 3/1 vs. cavalry as opposed to the 1/4 of spear and 2/6 of pikes. Their defense wasn't that great, either, so they would knock out quite a few cavalry if charged but they would get massive losses. In melee, however, especially if attacking the cavalry's flank, they would annihilate cavalry quickly. It's a good balance as you would still need spear units or anything to occupy the cavalry units for these guys to kill them.
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